🃏 Welcoming Aaron Landsman to Worlds in Play 2025 to playtest ALL THE TIME IN THE WORLD and host PSYCHOGEOGRAPHY WORKSHOP: AVOIDANCE AND BELONGING MAPPING (tomorrow)!
@thinaar 🗺️
ALL THE TIME IN THE WORLD
What if social media were a competitive game? Wait, it is already? Okay. What if it were a card game that took you off your devices and into relationship with each other? In this session, we will demo the new deck and rules we are trying out for my project All the Time in the World. The script is a custom-designed deck of cards, made up of descriptions of images and reels you might find or post on Instagram, toggling from meals and selfies to war and other atrocities, to clothing ads, cat memes, and fragments of standup routines. Viewers at the tables can respond to the text with reactions: fire, heart and ‘share’. We’ll also play with prompts to create your own verbal post, enact a picture or show how you pose. The cards are the basis for both a new performance and a play-at-home game.
PSYCHOGEOGRAPHY WORKSHOP: AVOIDANCE AND BELONGING MAPPING
Avoidance Mapping is a social exercise created by the NYC-based working group Perfect City, through our meetings and roundtable conversations. It helps us think about place-making. Where do you live? Do you feel you belong there? How do you move through space? What do you avoid? Where does policy interact with your day-to-day life?
We’ll ask you to think of a time, place or situation where you feel uncomfortable, awkward, or unsafe. This can take place in the past or present. It can be a traveling route, indoors or out. It can be a specific building, a specific room. We’ll draw maps of these spaces, compare notes, and talk about where policy intersects with our daily journeys, and how belonging can be the antidote to avoidance. Please note that this has very little to do with your drawing or mapping skills. We just want to know what you avoid, and why! Don’t be shy! If time permits, we may also look at how these maps can be the starting point or score for a performance.
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