In so many movies and games, the undead are just cannon fodder, mindless targets that you mow down.
But behind every zombie is a human who once loved, had a family, had a home.
In Resident Evil: Requiem fragments of that humanity remain.
This short film is the tragic backstory of one of them.
I have such fond memories of playing the original game in the 90s, so it was a blast getting to work on this and recreating that very era for this short.
Huge thanks to Capcom and Nomadic for the trust and massive support of the vision. And, to everyone at Framestore Pictures, Framestore, Synapse, The Lift, my wife and creative partner Louise, and the entire crew who helped bring this to life. Love getting to work with so many of my friends and long time collaborators on this.
Excited to share more soon about how we used previs to develop the story, recreated 1998 Raccoon City in Mexico City and built and shot the post-apocalyptic Raccoon City on a virtual production stage.
Seeing the reaction over the past few weeks has been incredible. Pushing 5M views across YouTube reposts alone, and so much positivity from fans.
Really proud of this one.
Starring: Maika Monroe
@maikamonroe , Olivia Aray
@olivia.aray
Production Company: Framestore Pictures
@framestorepictures
Director: Rich Lee
@hypothetical_monkey
Managing Director: Jennifer Siegel
@jensiegelnyc
EP: Brittney Walker
@brittskywalker
Head of Production: Julie Hershan
@hangryjulie
Line Producer: Laura Morris
Production Coordinator: Emily Silber
@em_silbs
Director of Photography: Christopher Probst
@probstdp
1st AD: Andrew Coffing
@andrewjohn1
Client: Capcom
@capcomusa @re_games Tak Inoue, Karim Chaoui
Agency: Nomadic Agency
@nomadicagency
President: Dawn Bates
ECD: Lucas McClain
@lucasmcclain
Account Director: Tiffany Jacques
Senior AD: Jonathan Marques
@jonimarques
Senior Copywriter: Rob Atkinson
Senior Producer: Andrea Abbott
@andreapabbott
Senior Project Manager: Jaclyn Blanchette
Motion Designer: Kara Powell
#residentevil #filmmaking #visualeffects #virtualproduction