We believe it should be really easy to add weather effects in Unreal Engine 5.
And that's why we have included a rain and snow tool, and the ability to add rain, snow and water puddles to your materials.
All inside our UE5 plugin Dash.
Are you creating environments in @unrealengine ? With Dash, you get access to all of these tools and many more in one simple plugin.
With Dash, we try to reduce the complexity of UE5 and make sure artists can stay in their creative flow. Without any nodes and code.
Build procedurally without complexity in @unrealengine
Stay in the creative flow 💠
Check out these procedural cliffs created with a few clicks and sliders with our plugin Dash.
#3d #unrealengine5 #ue5 #environmentart #gamedev
The Dash Content Browser is now available for free on FAB.
A modern asset browser built for fast asset workflows in @UnrealEngine .
• Thousands of free, high-end PBR assets
• Drag & drop local UE5 assets between projects
• Optional AI search tags
• Smart Collections for teams and individuals
Get it now on FAB and let us know if you have any feedback 🙏
We created a cinematic archviz environment in UE5 using Dash as part of the new Re: Novation Challenge from @3dmodels_org .
This video is both an environment breakdown and a look into our workflow for building architectural visualization scenes quickly with UE5 & Dash.
Watch the full video on the Polygonflow Dash YouTube channel.
Still placing 3D assets by hand?
Physics Drop and Physics Paint are UE5 tools in Dash built for fast, natural placement.
Scatter, drop, and paint directly in the viewport.
Let gravity, collisions, and motion do the heavy lifting.
Get believable results, without manual tweaking.
Another part of the Dash plugin for UE5 is procedural meshes. Two examples are our Cable Tool and Quick Pipe, which you can use in environments like this to quickly add cables and pipes.
As usual, you have full control over all available parameters to get the perfect result for your specific use case.
Dash is often seen as just a scatter tool for UE5. That is only scratching the surface.
Dash is a full environment toolkit. Scatter is just one piece. You also get materials, atmosphere, procedural meshes, physics, asset management, and workflow tools built to speed everything up.
This scene was a quick setup to show the snow system that comes built into every Dash-supported asset library.
Setting up RVT texture blending in #UnrealEngine can get complicated fast. So we made it simple.
Dash includes an easy blending workflow that works across all supported libraries, including Megascans. A few clicks and you are ready to tweak and customize.
One of the integrated asset libraries in Dash is AmbientCG.
Access 1900 free textures, decals, atlases, and HDRIs without leaving your workflow. Drop them into your scene, or combine them with Blend Materials to generate custom surfaces fast.
By combining Dash tools, you can create complex UE5 scenes like this in a fully procedural workflow. Every setting remains accessible, so you can tweak, iterate, and refine at any point.
When you create a procedural preset with Dash in Unreal Engine, you can drag and drop it anywhere straight from the Dash Content Browser.
Presets act as reusable building blocks for faster UE5 world building. Build your own library and use it personally or share it across your team.