đ Claustrophobia 1692 đ
Claustrophobia 1692 is designed by Croc, it's illustrated by Diana Franco Campos, Javier GonzĂĄlez Cava, Luis Czerniawski, Juan Alberto HernĂĄndez, and published by
@devirgames , who helped sponsor our preview video over on YouTube!
In Claustrophobia 1692, one player controls a small group of human warriors trying to survive and complete a scenario objective, while the other commands the infernal forces of Hell, looking to overwhelm them in the tunnels below.
This is a two-player asymmetric game, so each side plays differently, and every scenario gives you a unique setup, special rules, and a different path to victory.
The game plays out over a series of rounds split between the Human turn and the Infernal turn.
The Human player rolls dice and assigns them to character boards to shape their movement, combat, defense, and abilities for the round, then explores the dungeon and fights through demons.
The Infernal player uses their own dice to unlock powers, generate resources, summon units, and close in on the humans. As the map expands and both sides adapt to the scenario, youâll see a tense back-and-forth of positioning, combat, and survival until one side fulfills its objective.
Question of the Day: Would you venture through the underworld? What would you want to achieve in your adventure?
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