Ilya And Tylor

@kovraystudios

🏳️‍🌈👬🇨🇦🐶📸 He/Him x 2 | Board Games Enthusiasts | Content Creators | Dog and Cat Dads | Community Builders Direct Inquiries: [email protected]
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Euphoria: Essential Edition Euphoria: Essential Edition is designed by Jamey Stegmaier, David J. Studley, and Morten Monrad Pedersen, it's published by @stonemaiergames , who helped sponsor our playthrough over on YouTube. Euphoria is a worker-placement game where your workers are represented by dice, and the value rolled reflects their knowledge. As you send them throughout the city to gather resources, recruit allies, and strengthen your authority, they slowly begin to understand the truth behind the society they live in. Push them too far, and they may abandon your cause entirely. With multiple factions, hidden information, and constant tension between risk and reward, every decision shapes the future of your dystopian empire. Question of the day: In a dystopia, how would you fare? What would you do to work your way back to a utopia? #StonemaierGames #Euphoria #BoardGames
57 2
3 days ago
👑 Crown of Critters 👑 Crown of Critters is designed and illustrated by Reece Porter, and published by Curious Otter Games, who helped sponsor our how to play video. In Crown of Critters, you’ll be competing to build the best team of critters to take on a series of quests so that you can win over the favor of King Shellford and claim the Crown of Critters. Over the course of the game, you’ll take turns playing Critters into your lineup, and using action cards and special effects to improve your team and scoring. At the end of each quest, you’ll score based on the critters you’ve played and how well your team matches the current quest. After all quests have been completed, the player with the most points wins. Question of the Day: Who would you recruit to be a part of your team for your adventure? #BoardGames #Kickstarter #CrownofCritters
106 2
6 days ago
🏕️ Pack & Paddle 🛶 Pack & Paddle is designed by Matthew O'Malley and Ben Rosset, it's illustrated by Emma Gauhl, and published by @kidstablebg , who helped sponsor our preview video on YouTube! Learn More: /projects/kidstablebg/pack-and-paddle Pack & Paddle is a strategic tile-drafting game where you'll build out a campsite over a three-day canoe trip, balancing resource management, set collection, and timing. Each day, the available options shift based on changing weather, influencing which outings you can plan and how different elements will score. Throughout the game, you'll draft supply tiles, gather wood, observe animals, and prepare outings, all while managing when to act first through a shared action card system. Choosing when to prioritize turn order versus stronger abilities is key, especially as you’re also advancing along the canoe track to earn medals at the end of each day. Question of the Day: Share a camping experience with us! #PackandPaddle #BoardGames #TableTopGames #Kickstarter
285 16
11 days ago
The answer… is never! Ilya and I love board games and I don’t think that will change. I mean yes, we have our ups and downs and there are times where we just want to do other things but games are something we always come back to. Also hi! Short form content feels like such a rollercoaster for me and I need to just keep having fun with them. I like to be goofy and my hope is you like it too! Get away from the numbers game and just be silly! #boardgames#boardgamenight#hobby#passion#gaming
209 10
12 days ago
🥐 La Pâtisserie Rococo 🥐 La Pâtisserie Rococo is designed by Stefan and Louis Malz, it's illustrated by Fabrice Weiss, and published by @eaglegryphon In La Pâtisserie Rococo, you’re running a pastry shop competing to impress nobles at a grand Versailles festival by baking, decorating, and delivering pastries. The goal is to earn the most prestige points by the end of the game through presentations, table majorities, noble influence, and efficient use of your staff. Question of the Day: What is your go-to baked good you make? Or what is your favorite pastry? #LaPatisserieRococo #BoardGames #TableTopGames
80 2
16 days ago
🌊 Frenzy Falls 🌊 Frenzy Falls is designed by Joseph Z. Chen and Randy Flynn, it's illustrated by Weberson Santiago, and published by @theopgames , who also helped sponsor our playthrough! In Frenzy Falls, players secretly play cards into shared Pools, adding to their water value and trying to trigger a spill at just the right moment. When a pool reaches 10 or more, it overflows, and whoever has the most influence there claims a Score card. With cards that can bump, pull, and proxy, it’s all about reading your opponents and timing your plays. Once the score cards run out, the player with the most points wins. Question of the Day: What is a name of a waterfall you've visited recently? #FrenzyFalls #BoardGames #TableTopGames
40 0
22 days ago
⚡ Earth Express ⚡ Happy Earth Day! @insideupgames is here with another Earth Game! Well, not one BUT TWO: Earth Express and Behind the Lens! Earth Express is designed by Maxime Tardiff, and published by @insideupgames , who helped sponsor our tutorial over on YouTube. In Earth Express you’ll draft a total amount of 9 cards over a course of 5 rounds, creating a 3x3 tableau. Each planted card will grant you a combination of one or two coloured abilities and/or terrain benefits. The action tiles will allow you to trigger these abilities over the course of the game, generating resources to complete objectives and optimize each card’s end-game scoring potential. At the end of the game, the player with the most points wins! The best part? This game plays in 15 minutes and can be played with up to 8 players! Question of the Day: Which game would you love to see an "express" version of? #EarthDay #EarthExpress #EarthGame #BoardGames #TableTopGames
79 2
25 days ago
📷 Behind the Lens 📷 Behind the Lens is designed by Danielle Reynolds and Charlie Bink, and published by @insideupgames , who helped sponsor our tutorial. Learn More: /projects/insideupgames/two-standalone-earth-games In Behind the Lens, your goal is to become the most accomplished photographer by earning the most Acclaim. You’ll do this by capturing Photos, completing Assignments, and scoring Awards over the course of the game. The game takes place over 3 months, and each month has 4 weeks. Every week, all players will take their turns simultaneously, building toward the perfect shot. At the end of the game, the player with the most Acclaim wins. Question of the Day: What is the most memorable photo you've ever taken? #BoardGames #BehindTheLens #EarthKickstarter #EarthDay #Crowdfunding
78 3
27 days ago
👻 Fearless 👻 Fearless is designed by Friedmann Friese, and illustrated by Maren Rache, it's publlished by @riograndegames ! In Fearless, your goal is to be the least scared by the end of the game. You’ll do this by playing tricks and collecting cards with both positive and negative values, trying to stay as close to zero as possible. If you enjoy Fishing, you'll likely love this one! There's a tension each trick to see where the movement of the ghost ends up, making each of the cards you play vital to your own strategy. Can you be fearless throughout this journey? Question of the Day: When is the last time you got scared or spooked? #Fearless #BoardGames #TrickTaking #CardGames #TableTopGames
50 0
29 days ago
🐑 Catan: On the Road 🐑 Catan: On the Road is designed by Benjamin Teuber, it's illustrated by Gica Tam, Eric Hibbeler, and Kin Wald, and published by @asmodee_canada , who helped sponsor our tutorial. In Catan: On the Road, your objective is to be the first player to reach 7 victory points. You’ll do this by collecting, trading, and spending resources to build your way ahead of the competition. The game is played in turns, starting with the first player and continuing clockwise. Each turn is divided into two phases: harvest and action. During the harvest phase, you’ll acquire resource cards. During the action phase, you’ll trade with other players and spend those resources to build and progress toward victory. Question of the Day: Which game do you usually bring "on the road" with you? #Catan #CatanOnTheRoad #BoardGames
51 1
1 month ago
😈 Claustrophobia 1692 😈 Claustrophobia 1692 is designed by Croc, it's illustrated by Diana Franco Campos, Javier González Cava, Luis Czerniawski, Juan Alberto Hernández, and published by @devirgames , who helped sponsor our preview video over on YouTube! In Claustrophobia 1692, one player controls a small group of human warriors trying to survive and complete a scenario objective, while the other commands the infernal forces of Hell, looking to overwhelm them in the tunnels below. This is a two-player asymmetric game, so each side plays differently, and every scenario gives you a unique setup, special rules, and a different path to victory. The game plays out over a series of rounds split between the Human turn and the Infernal turn. The Human player rolls dice and assigns them to character boards to shape their movement, combat, defense, and abilities for the round, then explores the dungeon and fights through demons. The Infernal player uses their own dice to unlock powers, generate resources, summon units, and close in on the humans. As the map expands and both sides adapt to the scenario, you’ll see a tense back-and-forth of positioning, combat, and survival until one side fulfills its objective. Question of the Day: Would you venture through the underworld? What would you want to achieve in your adventure? #Claustrophobia1692 #Devir #BoardGames #2PlayerGames #GameNight
358 11
1 month ago
🥔 Yotei 🥔 Yotei is designed by Pham Nguyen Nam Huy, it's illustrated by Kato Maria, and published by @mightyboards , who shared an early copy of this game with us. Yotei is played over several rounds where you’ll use your potatoes to occupy and collect a variety of cards to build the most charming town. The cards you gain provide permanent elements, mystery powers, and Charm points. As you build up different elements, you’ll unlock access to stronger cards and gain an advantage over your opponents. The game ends when a player collects two star cards. At the end of that round, the player with the most Charm points wins. Question of the Day: If a new currency had to be created, what would you want it to be? Potatoes? #Yotei #YoteiBoardGame #BoardGames #TableTopGames #CardGames
124 4
1 month ago