âThe softwares that we used to make our work interfered with our ability to show our bodies as we felt them. Olivia had been using biased character generators to create narratives about disability. Our project is an archive of motion capture made with people in our communities and a resource for other artists to use the data we collect in their own projects. We embrace the inability for software to capture the intricacies of disabled movement. Itâs been a joy and it operates in a very crip way. Our capacity is flux, the softwares are flux, the people we work with are flux, the representative data flux. The project is built on that at its core.â
From our interview with Cielo Saucedo,
@rare_earth_mineral , for more head to our Substack.
đ in bio
Works:
Cripping CG (ongoing) featuring
@nat_decker__ and
@oliviadreisinger
Captioning System (2024)
Machine vision model, led strips, vinyl, wire, solder, 5v power supply, PC tower, tape, PixBlaster chip, motherboard spacers, screws, bolts, steel angle, plywood, extension cord, C stand, DC motor, speed modulator, steel zip ties, 12v battery pack, security camera, plexiglass, threaded bolt, battery pack. 216 x 36 inches +549 x 91.5 cm.
ID1: A Portrait of cripping_cg collaborators. Three people appear side by side against a white background, 3D scanned with soft edges and slight visual distortion. They wear layered, textured clothing in muted tones of black, rust, and beige. Their expressions are neutral to contemplative, and their overlapping forms give the image a composite scanned quality.
ID 2: An installation view shows a long, horizontal LED text display mounted low along a white gallery wall. The scrolling text emits white light, partially readable as it moves across the strip. To the left, exposed electronics, cables, and a black equipment tower are visible.