Ship Destroyer
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all made by @yusufkicanoglu
sound design @prod.by.mishel
I believe this was a great project where I brought multiple skillsets together. I really did my best during this project, I wish you all will enjoy it.
Special thanks to Sercan Yasar, Gamvae, Mustafa Koksal, Burak Barutcuoglu, Nabil Jabour and Igor Zanic.
#sidefx #sidefxhoudini #houdini #vfx #cgi #render #simulation #houdinifx
I was thinking how it’d look like if League of Legends Ryze W spell were made professionally, so I made it! Also tried to create a breakdown for those who are interested, hope you guys enjoy!
#houdinifx #sidefxhoudini #leagueoflegends
just did some high wind cliff splashes, rendered with karma xpu, took me less than 50 hours to finish. I have planned to post this type of fx more often, i hope yall will like it.
Special thanks to @hevibeats for allowing me to use his song on my post.
helix fracture - never fade away //
Hi everybody, I was able to successfully make my scene, which I tried to do about 2 years ago but couldn’t do it because I didn’t had enough knowledge, with my knowledge today :D. I leave all the details, those who are curious can take a look.
Flip Simulation
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Particle Seperation: 0.04
Grid Scale: 2
Simulation Size: 28 x 2 x 28
Velocity Smoothing: 0.05
Vorticity Preservation Rate: 0.4
Min/Max Substeps: 2/2
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Swipe for whitewater
üşengeçliğimden dolayı geçen 2 aylık sürenin sonuna geldim, sonunda projeyi çıkardım. yorumlarınızı gerçekten bekliyorum, çok değerliler. detaylar için yana kaydırıp katmanlara bakabilirsiniz.
psep : 0.044
gridscale : 1.75
size:70x29x74
velsmoothing:0.07
surfextrapolation:0.02
#setthescene