SideFX Houdini

@sidefxhoudini

SideFX is the Academy Award-winning developer of Houdini 3D software used for CG in film, TV & games.
Posts
3,902
Followers
200k
Following
722
Account Insight
Score
66.42%
Index
Health Rate
72.85%
Users Ratio
278:1
Weeks posts
4.79
Check out this little creature @zakkatara created during Mardini, rendered in Karma XPU. #sidefxhoudini #karmaxpu #jiggle #satisfying #3d #cgi
755 8
1 day ago
Sam Moy Johnson (via: LinkedIn) created the effects for the capstone short “Animayhem” in collaboration with 11 students at Purdue University. He used Vellum for cloth, saliva, caution tape, and gore effects, RBD for destruction, pyro for dust, and POP and FLIP for fluids. Solaris and USD were used for scene assembly and lighting, rendered with Karma. #sidefxhoudini #vellum #rbd #pyro #flip #solaris #karma
394 2
1 day ago
Check out this MPM smear sim from @chriscousins__ with custom meshing tricks, rendered in Redshift. #sidefxhoudini #redshift #simulation #mpmsolver #procedural
956 3
2 days ago
Initial Karma XPU render layers from @angelisvfx with more environmental FX to come. #sidefxhoudini #karmaxpu #horses #vfx #smoke #cgi
1,111 6
2 days ago
Kian Babayi (via: LinkedIn) created this Solaris/USD project exploring Houdini's volume tools and Karma XPU. Full project at kianbabayi.com/watchtowers. #sidefxhoudini #solaris #usd #karmaxpu #terrain #watchtowers #lookdev
659 2
3 days ago
Nice work from @shaun_walsh_motion using COPs to drive Vellum rest length and texture-based shading. #sidefxhoudini #copernicus #vellum #redshift #procedural
508 1
3 days ago
Research and exploration of butterflies by @amadeuszvanzi at @xk.studio . #sidefxhoudini #butterfly #octane #micro #exploration #procedural
1,374 6
4 days ago
Nice work from @pierrickopitz using custom Vellum emission following @joakim.ekstroem 's tutorial. Sound design by @l0b0n0 . Created during Mardini 2026, rendered in Redshift. #sidefxhoudini #vellum #redshift #font #typography #sounddesign #motiondesign
1,185 6
4 days ago
@hyun_k_3d created this shot with Houdini and Nuke. The water, cloth, leaves, and lanterns are influencing each other in a two-way interaction with a single Vellum solver. They were responsible for all aspects except the character body animation and lantern modeling. #sidefxhoudini #vellum #water #cloth #nuke #simulation
964 4
5 days ago
Check out this FLIP and Vellum hair interaction study from @n.e_o.d . #sidefxhoudini #flip #hair #fluid #simulation #vfx #procedural
1,034 0
6 days ago
Enjoy this lobster breakdown from @tinybugbot . #sidefxhoudini #lobster #procedural #3d #creature #houdini #animation
2,402 19
7 days ago
Watch this tetrahedral soft body simulation from @indianvfxschool featuring collision-based emission maps driving POP Grain particles. #sidefxhoudini #softbody #particles #popgrain #vex #simulation
1,194 8
8 days ago