FLOAT

@wearefloat

Est. 2016. Recovering our hacked account! @parsonsprojects @buffalovision | Interactive art | Stranger Things MR, Acute Art, United Nude, Tony Hawk +
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Weeks posts
FLOAT is proud to present Screensavers VR as a part of #InterfaceX26 LIVE NOW ON STEAM! InterfaceX26 celebrates “Fake OS” games-those where you use an imagined computer, phone, or headset! It’s week-long Steam sale, co-op game-tagging challenge, and livestream, running from April 27 to May 4. Come on by! interfacex.net youtu.be/E7Tm2Dcc00Q About Interface X InterfaceX is a developer-led initiative and Steam sale celebrating “Fake OS” games - titles that take place within digital interfaces such as desktops, operating systems, chat logs, and devices. A grassroots initiative by more than 150 developers and publishers, InterfaceX aims to spotlight the genre, connect its community, and establish “Fake OS” as an official Steam tag. The event includes a week-long Steam sale, a live showcase, and a coordinated community effort to make these games easier to discover. #InterfaceX26 #FakeOS
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19 days ago
Screensavers VR is part of InterfaceX26 🎮✨ From April 27–May 4, 150+ devs and publishers are coming together for a week-long Steam sale and livestream celebrating “Fake OS” games — stories told through desktops, chats, and digital worlds. FLOAT is thrilled to be showing alongside work by LA media art pals @jjstratford @telefantasystudios @teamyacht @clairelevans Don’t miss it 👀
37 2
1 month ago
At @ciclavia @strangerthingstv #metaquest3 #netflix #strangerthings5
19 1
5 months ago
It looks so damn good! - @rhysdaking 🥰 Out now! Stranger Things VR by @tenderclaws , with mixed reality by @wearefloat ! We were so excited to work on this project and hope you’ll be playing it leading up to the @strangerthingstv Season 5 premiere! Available on the @meta store for #metaquest3! #virtualreality strangerthings @netflix @meta
16 2
5 months ago
Jennifer Steinkamp’s “Womb” was initially created during the FLOAT x Holodome Workshop in Vulcan’s Holodome at @onwevr in 2018. The work has shown in various iterations at locations and exhibits such as: Impeach, Lehmann Maupin, New York, New York (curated by Carla Camacho). Sim-Cinema: An immersive art exhibition, Wevr, Venice, California (curated by FLOAT and @jessedamiani ). Lehmann Maupin, Frieze, Los Angeles, California, on-line, (curated by Fionna Flaherty). Description: Fruit ovarles trail after VR Interactve arm gestures as they bump into each other and get stolen trom the participants. Artistic programming and Sound: Alex Rickett, Levi Rohr, FLOAT. With generous support from @onwevr and @holodome360 #unity #interactive #art @holodome360 #sharedreality
19 2
5 months ago
Animation/Video, 2017. Part of “Summer Sweet Wave”, an exhibition curated by Campbell Logan for the Standard Vision Los Angeles screens in DTLA.
15 1
6 months ago
Starting fresh. FLOAT is back. We're Ben Vance and Kate Parsons—we create interactive art experiences using game engines, VR, and real-time media. Our work has been featured at SFMOMA, Sundance, SXSW, with collaborators like Marina Abramovic's Acute Art, Tony Hawk, Ian Cheng, Petra Cortright, and recently: Stranger Things VR for Meta Quest. We lost our previous account, but we're rebuilding. If you're here for immersive art, technical innovation, and behind-the-scenes of how this work gets made—welcome. More coming soon, with some Stranger Things stories you haven't seen yet. [Link in bio for full portfolio] #InteractiveArt #VRart #GameEngines #ImmersiveExperience #DigitalArt #ContemporaryArt #StrangerThings #MetaQuest @petra_cortright @eyecheng @tenderclaws @acuteart
23 1
6 months ago