Müzzle

@muzzlenoir

VFX UNIT / CREATIVE DIRECTOR
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Weeks posts
The London Bag by @misbhv 3D scan based on photogrammetry technique, wyh some additional zbrush, Houdini and ai work 🔗 — #photogrammetry #3dscan #redshift #houdini #vfx #misbhv #fashion
0 2
10 months ago
First teaser “The Escape of Mitsu” is a short movie developed in Unreal Engine 5, set in the year 2051. The main character Mitsu, is a brilliant scientist who has developed revolutionary technology of effortless nuclear fusion. However, her research has attracted the attention of a powerful corporation, which seeks to steal her data and use it for their own gain.The story is a prediction about the future of nuclear SMR engines combined with a animal featured machines. #unrealengine
191 7
3 years ago
GOZU II in X-ray mode! This trailer is the first attempt to implement a fighting game on Apple Vision Pro, featuring innovative camera movement tailored for Apple Vision Pro headsets. CREDITS: Art direction and production /// @muzzlenoir Sound Design /// @newborn.jr Typography license /// @tekio.work DISCLAIMER: I do not have the rights to any of the presented brands, and this project is purely a fan-demo. This is not an official game trailer.
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1 year ago
Seeing my animations come to life on the large screens at the PLENUM digital exhibition was an unforgettable experience. It was fun to share the space with such an inspiring lineup. Thank you for including me @plenum_space @rybskie 🔏 - 📷 @przemek_mazur
44 4
10 months ago
Dynamiczna cyfrowa ekspozycja w centralnej przestrzeni PLENUM. Wirtualne realizacje na wielkoformatowych ekranach. Line-up ze świeżych, dobrze wschodzących nazwisk. ON SHOW Maciej Przężak — PWEE3000 Mateusz Lengling Michał Niedopytalski — Müzzle Zuzanna Kołodziej — Vizuza Zuzanna Oniszczuk DJ SET Kacha (Coals) Weber selekcję kuratorują Filip Popik [Rybskie] i Jakub Imani [Reza Future] wernisaż: piątek, 13.06, 20:00 ǁ Wstęp wolny 🟪🟪🟪🟪🟪🟪 A dynamic digital showcase in the central space of PLENUM. Virtual creations displayed on large-format screens. A line-up featuring fresh & fast-rising names. ON SHOW Maciej Przężak — PWEE3000 Mateusz Lengling Michał Niedopytalski — Müzzle Zuzanna Kołodziej — Vizuza Zuzanna Oniszczuk DJ SET Kacha (Coals) Weber curated by Filip Popik [Rybskie] & Jakub Imani [Reza Future] opening: Friday, June 13, 8pm ǁ Free admission
107 2
11 months ago
Our @pro8l3m Perfume campaign made it to the selection of @luerzersarchive 200 Best Digital Artists 2025. Thank you to the team working with me on this project and cheers to the judges !!!
222 2
1 year ago
Just scanned my BBS11 shoe to capture a heel drag .. 💀While the production ready asset took a bit longer, it’s a raw test! With a proper rendering everything is possible. - #bbs11 #salomon #cgi #photogrammetry
0 0
1 year ago
GOZU II is the first attempt to implement a fighting game on Apple Vision Pro, featuring innovative camera movement tailored for headsets. Enter the ruthless tournament of GOZU II, where only the cunning survive in a relentless struggle for supremacy. As a part of large Tekken fanbase, the tournament is filled with a lot of spicy details. The toughest AAA fighters face off against rivals, equipped with 3D scanned shoes, custom clothing replicas, and face masks. In the construct room, minimal architecture serves as the arena for visceral combat. Muzzle harnesses the power of Houdini, ZBrush, Substance Painter, and Unreal Engine 5 to create an unparalleled combat experience. CREDITS: Art direction and production /// @muzzlenoir Sound Design /// @newborn.jr Typography license /// @tekio.work 🔗👹✉️ - DISCLAIMER: I do not have the rights to any of the presented brands, and this project is purely a fan-demo. This is not an official game trailer. 🔗
0 1
1 year ago
Evil Lychee on fire and tar everywhere is a main theme in ‘Adderall’ by @kukonogf ! 🔗Video produced and directed by Muzzle. Here are some of the favorite pieces in an alternative montage. What you see is a tones of custom rigs, Houdini simulations, UE5 white construct void scenes. ⚪️🍥🔥🍄👽
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1 year ago
FROSTPUNK 2 is on the way! Making those letters for @11bitstudios was pure joy! 🛢️🔗🛢️🔗🛢️🔗 - #frostpunk #streamer #release #houdini
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1 year ago
THE FIRST CHARACTER CREATED FOR THE NEW @kukonogf ADDERALL VIDEO WAS THE MASCOT. INSPIRED BY FUMO SHAPES, CREATED FROM A FRUIT! 🍓DONE IN ZBRUSH AND HOUDINI, BROUGHT TO LIFE IN UE5. - #unreal #unrealengine #houdinifx #kukon #ogf
0 0
2 years ago
new @kukonogf 🔗 out on yt!
33 0
2 years ago