Excited to share that my work CONTROL CLUB has been selected as a Finalist for the 2025 Lumen Prize in the Experiential category.
CONTROL CLUB is a real-time CGI animation work staged as immersive audiovisual theatre, driven by a game engine and presented inside a circular matrix screen space. The audience enters standing, inside a world of digital landscapes where information highways and algorithmic factories sit side by side, reflecting everyday life as bright, smooth, and constantly running.
Here, control and desire coexist. Technology is not only the stage image. It acts like a quiet order that reshapes how people move, where they look, and how decisions take form. Bodies and consciousness are drawn into data flows, becoming easier to route and to shape.
Credits
Original artwork, programming & CGI by Murphy Nile
Sound by @ewan_peng
Made with @unrealengine and @touchdesigner
With support from @goldsmithscomparts and @ufo_terminal Loading…Project
#lumenprize #lumenprize2025 #experiential #digitalarts #unrealengine5 #touchdesigner #computationalarts
Cyber Matrix Prison "Multi-Screen Installation"
This is an experimental artwork blending digital technology and sculptural aesthetics. The installation consists of five irregularly shaped screens creating an immersive space. The central screen displays a dynamic digital avatar driven by artificial intelligence. The system uses generative algorithms to continuously transform facial features between cyborg aesthetics and abstract deformations. The digital body is formed through parametric modeling, creating a fluid shape that blurs the line between reality and virtuality.
Four auxiliary screens employ a deconstructivist visual strategy, using a high-saturation color spectrum to construct a metaphorical symbol matrix. These algorithm-modulated visual elements both resonate topologically with the main screen and, through a montage-style collage, prompt viewers to recalibrate their perception of digital identity.
Missing Signals is an Expanded Animation presented within a matrix-screen environment. The space is composed of two curved screens. On the primary screen, an aircraft departs from the terminal and, under rapid tracking shots, gradually deviates from its assigned route, entering an airspace contaminated by network noise and data afterimages. As it moves through this violent trajectory, the aircraft gradually disintegrates.
The secondary screen continuously refreshes in the form of a flight schedule and radar-detection interface, displaying the current route as well as statuses such as ghost flights, logged arrivals, data transfers, and “No Passengers Detected.”
The work understands flight as a signal process: routes, positioning, identity, records, and interfaces collectively determine what counts as arrival and what counts as loss of contact. The aircraft is deviating, yet the system continues to update.
Presented with the support of the UFO Terminal Loading… Project
Murphy Nile, 2026
Original artwork, programming & CGI by Murphy Nile
Sound by Murphy Nile
Work in Progress
Flesh meets machine in a paradoxical gallery. No longer a temple of human control, but a cage shaped by code. The cave has become an echo of algorithmic thought...
#blender #b3d #blendercommunity #blenderart #cgi #3d #3dart #3dartist #vfx #digital_art
#unrealengine #aigc #NFTCommunity
**CONTROL CLUB A/V**
Audiovisual Interactive Performance
This performance integrates Leap Motion sensors with TouchDesigner and Unreal Engine to create an interactive experience. Through rhythm pattern programming and non-linear or synthetic arrangement of moving visuals, it blends noise flicker, complex rhythms, generative animations, real-time engine graphics, and control interventions into a surreal depiction of the boundary between screen and reality.
Visuals & System by @murphynile
Music Engineering by @ewan_peng
Special Thanks: @patrick_hartono , @w.ith.lasers@goldsmithscomparts
Scene One Preview: Alienation: A Map of Despair
The new project ”Control Club“ A/V will present three absurd and alienated scenarios, using rhythmic compositions to arrange moving images in a non-linear or synthesized manner. Real-time sound interventions and flickering controls will be used to synthesize complex rhythmic animations, surrealistically blurring the boundaries between the screen and reality.
Hum Doom(混沌)is a data-driven sound installation that blends Eastern mysticism with global financial speculation. Using real-time stock data and Chinese Feng Shui principles, it generates an evolving soundscape that reflects economic cycles and the concept of “chaos”—where information, belief, and capital collide.
Audiences participate by rotating a dial, disrupting the sound and creating personalized, embodied narratives. The experience transforms viewers from passive listeners into active co-creators.
By Ewan Peng,Xinyu Liu,Yawen Duan,Murphy Nile
#synthdesignhackathon #synthuxacademy #goldsmithscomparts