Sakana
POP Transform 的權重測試
把部分Boids的計算搬到POP節點上測試
流程更簡單些
Testing fish school behavior with POP nodes this time, and POP Transform weights.
Moved some Boids calculations onto POP nodes to keep things simple.
Model: Image To Model
Made in @touchdesigner
#touchdesigner #boids
Demogorgon
Testing image decomposition for PBR
Guess I’m a stranger to 3D
but not to Stranger Things 😎
#touchdesigner #strangerthings #demogorgon #pbr #lowpoly #comfyui
專案紀錄
2025 臺灣國際兒少書展
台中主題城市館 互動遊戲
以主機結合平板Web控制
如NDS般的互動投影架構
這方法適用於短期展演
好處也蠻多的,快速部署、低成本製作、彈性高
我認為是展覽互動的一個高效解決方案
(平板、電腦、顯示器、路由器)
有必要的話再提升整體性的設計
Integrating with tablet web control, we created an NDS-style interactive projection system.
Ideal for short-term exhibitions—rapid deployment, cost-effective, and flexible. A streamlined solution for interactive displays.
#td #interactiondesign #interactive #interactiveinstallation #exhibitiondesign #projectionmapping
最近看到有人介紹 Boids 群鳥演算法
覺得很有趣,被燒到
想自己在 TouchDesigner 裡試作看看粒子系統
過程中著重用自己認知的體素(Voxel)來優化效能
結果發現,Debug體素本身的效果反而更加有趣
—————————————————
Recently, I saw someone introduce the BOIDS flocking algorithm and was inspired to try it out myself in TouchDesigner.
I focused on optimizing performance using voxels.
In the end, I found that the visual result of the voxels was actually more interesting.
#shader #digitalart #boids