I wanted to make a post about sampling, and how it’s always been an important part of my music. Also, I wanted to figure out how to make a carousel post, and this seemed like a good topic for one.
I’ve been obsessed with sampling since my first piece of gear, the AKAI S-01. There’s something hauntingly beautiful about taking a "real-world" sound - a voice, a crow, or a field recording - and processing it until it becomes a playable texture that no synthesizer could ever replicate. When I got a Kurzweil K2000, I loved putting samples into it and processing them into cool new sounds. Today I use a variety of software tools to process samples in various ways, depending on the use case for a song.
In my music, I like to use samples in the following ways:
...Add Rhythmic textures: Layering complex textures and adding motion to the sound.
...Create Magical Intent: Using specific voices or field recordings related to the song's soul, then mangling them until only the "feeling" remains.
...Build Atmosphere: Transforming monk chants or industrial metal hits into exotic, immersive worlds.
I included portions of some songs to illustrate concepts:
1. Powerless (with Ruin The Mind,
@ruinthemind )
-triggering and processing of live drum loop samples to create a drum m bass/breakcore effect
2. His and Hearse (Kvlt ov Static,
@kvltovstatic ,
@wildabien )
- granular sampling of spoken word into atmospehric texture
- triggering of drum loops and heavy processing to create rhythmic textures
3. Hex, Blood & Tears (with Nadine,
@dinterphotography ,
@d1ntr_official )
-samples form an urgent scene at a hospital
4. Don’t Leave Me
- loop monk chants, and other vocal samples
5. Glitch Fire Destruction
- Monks, metal pipes, radio broadcasts, and all sorts of wanton distruction
#sampling #musicproduction #musicshouldbedangerous