helloMuller®

@hellomuller_ltd

@helloMuller creates compelling identities with lasting impact for the world’s biggest brands and creators: Designing Fiction & Branding Stories.
Followers
969
Following
36
Account Insight
Score
25.39%
Index
Health Rate
%
Users Ratio
27:1
Weeks posts
The @logoarchive / @logoarchive.now X-Men Edition!
603 16
8 days ago
Logo and visual identity for @studioricochet — a new game development studio, founded by the founders of Gearbox Quebec. Expect big things from this team. More soon as the full identity rolls out.
129 10
9 days ago
Maximalist Modernism. Modern identities that make their mark for entertainment giants, pop culture icons, startups and storytellers. 👋 Founded and led by creative director Tom Muller, helloMuller is an award-winning studio delivering work that inspires a global audience. Future-forward work with a unique visual language that creates lasting impressions: Designing Fiction & Branding Stories for creators, brands and storytellers. @logoarchive.now @logoarchive
318 7
23 days ago
🟦 DRIFTER: OMNIA is shortlisted in the @creativereview Annual Awards 2026 — part of this year’s celebration of The Brave & The Brilliant. Proud to see @hellomuller_ltd & @hellodeathray recognised alongside some of the industry’s most exciting work.
89 7
1 month ago
Just got my copy of BRANDING FICTION by @lorebrnn / @fictionalbrandsarchive ; a fantastic book of branding in the fictional space; published by @capslock.works & available from @lock.books . Nice to see the RST / Rising Spirit Technologies brand I designed for the BLOODSHOT movie is included amongst some great (and iconic) fictional brands.
79 2
2 months ago
🔵 This has been a long time coming. Around a year and a half ago we started working on an idea that would bring creators and fans closer together in meaningful ways — and Nitric @nitric_play was born! Our new platform brings creators and players together, empowering developers to build, share, and grow interactive experiences like never before. From seamless social integration to dynamic community tools, Nitric is your hub for game innovation and connection. We officially launched at @official_gdc and its all systems GO! Let’s connect. Our team will ready to talk partnerships, platform demos, and how Nitric Play can supercharge your next game launch — Check us out at nitricplay.com #NitricPlay
40 0
2 months ago
New work! Design and branding for the international graphic novel series DEICIDIUM, a global epic from the multi-award-winning collaborations of @ramvwrites , @hypermirage , @an_anandrk with @hellomuller , @adityabidikar and more. The graphic novels, with the first volume coming in September, will be simultaneously released across Europe by @morgenbd and by @imagecomics in the US in a unique cross-publisher effort. A special preview will be available for this years @free_comic_book_day
945 12
2 months ago
Zero Transforming the design narrative. Logo design, cover design, book & publication design. How do you create consistency when there is none? By constantly redesigning the identity to reflect each artist. This was the concept behind the publication package for ZERO—created by @aleskotsays — which grew and changed naturally over the course of it’s run. The publication design was reinvented each issue, giving the series a unique presence in the crowded landscape of comics.
215 11
2 months ago
Designing Fiction and Branding Stories, February studio edition 🖥️💻🌵🪴☀️📚✏️ 🟧🍂
251 0
2 months ago
Looks like Metalheart aesthetic is being rediscovered. Back in the early 2000s I landed a job at Vir2L Studios and became part of a crew of artists and designers who were pioneers on the nascent “design internet”. Digital Abstract 3D art was the name and we played the game. A bunch of us were commissioned by Digital Vision to create digital art for the now iconic Infinity Collections bring our work to the masses and spawning a creative trend that defined design and digital visual art in the early 2000s. A moment in time. #metalheart #y2k
491 49
2 months ago
New work for @darkhorsecomics , announced at ComicsPro: — title & publication design for three upcoming series by writer @zackkaps as part of their multi-series deal running across 2026: Only The Savage Are Left releases in June this year; followed by The Smart Division and rounding out the year is the 3rd volume of Kill All Immortals.
58 2
2 months ago
First new project out of the gate for 2026: logo and visual identity for new game development studio AMPERA — a studio built on decades of world class expertise. More soon as the full identity rolls out over the next weeks and months.
298 16
4 months ago