Myungwon Choi

@dding_one

Technical Artist Contact / [email protected]
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Weeks posts
I’ve created my final interactive art piece utilizing wind. The pinwheel spins with the wind, the balloon inflates and rises as the wind blows, and the windchimes sway and change their sound with the wind. Through this piece, I’ve explored different ways of expressing wind, allowing the viewer to directly feel and experience the movement of the wind as it reacts in real-time. 바람을 활용한 인터랙티브 아트를 마지막으로 제작했습니다. 바람개비는 바람에 따라 돌아가고, 풍선은 바람에 의해 부풀어 오릅니다. 풍경은 바람에 흔들리며, 그에 맞춰 소리도 변화합니다. 이번 작품들을 통해 바람을 다양한 방식으로 표현했고, 바람의 변화에 실시간으로 반응하는 경험을 통해 관객이 바람의 움직임을 직접 느끼고 체험할 수 있도록 했습니다. @1il.sechan 님께서 사운드 제작에 도움을 주셨습니다! #interactiveart #newmediaart #unrealengine #audiovisual
1,206 68
1 year ago
🎈UE real-time interactive work utilizing mic input. Recently worked on another interactive piece using Unreal Engine 5.5.1. Inspired by Pixar’s Up, this project simulates real-time balloon movement based on mic input. The scene was created in Blender and brought into Unreal using USD, where I implemented interactive elements. I’ll definitely keep experimenting with projects like this moving forward! 😁😁 저번에 이어서 언리얼 엔진으로 또 다른 인터랙티브 아트를 제작했습니다. 픽사 영화 Up에서 영감을 받았고, 마이크 입력을 실시간 풍선 움직임으로 변환해봤습니다. 전체적인 씬은 Blender에서 제작한 후 USD로 언리얼에 가져와 인터랙티브 요소들을 구현했습니다. 앞으로도 이런 흥미로운 인터랙티브 작업들을 계속 만들어볼 계획입니다. #unrealengine #blender #blender3d #interactiveart
1,190 77
1 year ago
UE real-time interactive work utilizing mic input. Mic input driving real-time visuals, with a focus on Blueprints and optimization. The overall look inspired by @clementmor1 . Excited for more interactive projects ahead! 언리얼 엔진으로 인터랙티브 아트를 만들어봤습니다. 마이크 입력을 실시간 비주얼로 변환하는 작업으로, 블루프린트 구조와 최적화에 신경을 많이 쓴 작업입니다. 앞으로 이런 재미있는 인터랙티브 작업들을 계속 제작해볼 계획입니다. #unrealengine #interactiveart #ue5 #newmediaart
1,494 92
1 year ago
[Artist of the Week #34] @dding_one Myungwon Choi invites you to step beyond observation and become a vital part of the art itself. Originally a master of 3D motion graphics, Myungwon now explores the dynamic intersection of technology and creativity as a Technical Artist. He crafts intuitive, novel experiences using real-time game engines, focusing not on abstract concepts but on tangible objects and how they spark direct audience interaction. The magic in his work lies in achieving high-quality visuals that run seamlessly, drawing you into a world of surprising beauty. It's about engagement, about feeling immersed, and simply enjoying the visual experience he creates. Explore his captivating interactive systems and the stunning visual worlds he builds. Follow @dding_one to discover more of his dynamic, audience-driven creations. Read more: Link in Bio
97 3
1 day ago
Stop worrying about your renders while you're out. With RenderTracker, you can check the progress and estimated time right from your phone. Download it now for free! 렌더링 걸어두고 불안한 마음에 외출하기 어려웠던 분들을 위해 개발했습니다. RenderTracker와 함께 밖에서도 렌더링이 잘 되고 있는지 확인하세요! 지금 무료로 다운로드하실 수 있습니다. #cinema4d #blender #rendertracker
534 66
1 month ago
Redshift에서 반복되는 텍스처 작업 시간을 단축하기 위해 개발한 RS Node Tools입니다. 노드 연결 작업과 최적화를 자동화해보세요! 🔗Gumroad Link in Bio RS Node Tools automates your Redshift texture workflow in seconds. No more tedious mapping or manual optimization. Auto Connect PBR Textures: Automatically maps textures by file name and adds a Color Correction node for instant edits. Quick Texture Transform: Control scale, position, and rotation for multiple textures at once. Resize Texture Resolution: Downscale texture resolutions by half instantly—no external tools needed. #cinema4d #c4d #redshift
1,536 84
3 months ago
5th Interactive Artwork for my Coloso UE course #unrealengine #interactiveart #mediaart #coloso
693 29
4 months ago
4th Artwork for my Coloso UE course #unrealengine #mediaart #coloso
213 1
6 months ago
3rd Artwork for my Coloso UE course #unrealengine #mediaart #coloso
223 1
6 months ago
2nd Artwork for my Coloso UE course #unrealengine #mediaart #coloso
293 17
6 months ago
1st Artwork for my Coloso UE course #unrealengine #mediaart #coloso
187 2
6 months ago
LineageM InsideM Opening Breakdown made in @unrealengine 리니지M InsideM 컨텐츠 중 오프닝 제작을 맡았습니다! Creative Director / @5hoon_art 2D Lead / @motion_key Unreal Engine Artist / @dding_one
287 2
7 months ago