Material exploration.
Realtime raytracing using the recently added RayQuery objects in POPs.
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Music : La Luna by @martin.analog
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made in @touchdesigner
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#touchdesigner #realtime #pathtracing #generative #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #glsl #yfxlab #yfx
Exploring realtime raytracing in TouchDesigner using the recently added RayQuery objects in POPs.
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Thanks @colin.hoy for inspiring to use SVGF for denoising!
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made in @touchdesigner
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#touchdesigner #realtime #pathtracing #generative #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #glsl #yfxlab #yfx
Reaction diffusion on a displaced plane. Remix of an old patch
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Music : Sad Juno by @martin.analog
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made in @touchdesigner
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#touchdesigner #realtime #generative #reactivediffusion #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #glsl #yfxlab #yfx
Dreaming Infinite (2025)
What does it take to think 10.000 years into the future?
Dreaming Infinite is a project for Schemerlicht by a group of artists, makers and researchers that investigate the role of time in New Media Art. By applying what Roman Krznaric coined as “Kathedraaldenken” (Cathedral Thinking) to digital installations, it invites us to reflect on time as a tool for creation instead of a limitation. Like artifacts from more ancient worlds, Dreaming Infinite creates a vessel to transport ideas and dreams to the future.
“We are locked in history and they were not.”
Werner Herzog, Cave of Forgotten Dreams (2010)
Two objects stand tall in a forest in the Netherlands. A 5 meter tall digital monolith creates an ever changing audio-visual language, whilst the other column acts as a study into making time-lasting objects encoded with information.
Y=f(x) studio (Tim and Roy Gerritsen) created an evolutionary algorithm that “dreams up” a new visual languages over time by reinterpreting a range of ‘ground truths’. The ground truths ranged from simple geometric patterns, to generative prime-number sequences. The machine reinterprets this input, and generates image and sound that aims to broadcast a digital presence to observers in a far future.
Dreaming Infinite is a concept by Timo Lejeune, created in collaboration with Tim and Roy Gerritsen from studio y=f(x), Meggie Weinheimer, and Lumus Instruments.
Concept and direction by Timo Lejeune (@timo_lejeune )
Coding and visual design by y=f(x) Lab (@_yfxlab )
Tim Gerritsen (@tim__gerritsen ), Roy Gerritsen (@_roygerritsen )
Research and implementation by Meggie Weinheimer (@meggieweinheimer )
Driven by @touchdesigner
Engineering and Realization by Lumus Instruments (@lumus.instruments )
Sound by Max Frimout (@maxfrimout ) and Timo Lejeune
Commissioned by @schemerlichtfestival
Curated by @siuliko@boris.acket@zalan_szakacs
Videos by @meggieweinheimer
Photo by @stefvanoosterhout
Photo recap of our mysteryland project where we filled 2 days with realtime and pre-rendered content, design the video part for the timecoded endshows, and created a realtime system for dynamicly remapping 2d content on the 3d led cube.
Honored to be creating the visual content this with together with:
Nikzad Arabshashi @nikzadarabshahi
Beyond3d @beyond_3d_nl
Chanon Satthum @chanon_satthum
Trent Hunter @flippingsigmas
Max Lahr @max_d_lahr
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made with @touchdesigner
audio: High Seas by Sainte Vie
Photographs : mysteryland
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#touchdesigner #pre-rendered #generative #particles #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #yfxlab #yfx
As part of the mysteryland project, we made two realtime systems utilizing raymarch and instancing techniques. Using a live videocamera aimed at the sky, our goal was to blend the 12m led cube with the stage. To mimic the glass effect, we used realtime reflections and scratched surfaces to hide the big video panels. By adding live parameters as input, we transformed the videocontent to a live instrument.
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made with @touchdesigner
audio: Invisible by NTO
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#touchdesigner #raymarching #glsl #reflections #instancing #realtime #generative #particles #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #yfxlab #yfx
We are excited and honored to be asked to create some example patches for the upcoming new TD component family : POPs
Be sure to follow touchdesigner to get updated on a release date or access to the early alpha. For more information and explanation you can view Greg Hermanovic’s talk at the Berlin event here : tinyurl.com/popsinfo
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made with POPs in @touchdesigner
audio: Corky prelude by Brandt Brauer Frick
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#touchdesigner #pops #realtime #generative #particles #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #yfxlab #yfx
y=f(x) invites you to the second edition of the TouchDesigner Amsterdam meetup at Amaze!
Join us as we dive into a day filled sharing new ideas, sparking creativity, and fostering meaningful connections within the TouchDesigner community.
Presenations by :
Bertrand de Becque from B2BK (FR)
@b2bk.fr
Antoine Goldschmidt from Magicstreet (BE)
@ant.gold@magicstreetstudio
Greg Hermanovic & Isabelle Rousset from Derivative (CA)
@touchdesigner
y=f(x) lab (NL)
@_yfxlab
Bring your laptop for our communal jam session!
Tickets:
/e/touchdesigner-meetup-amsterdam-2024-tickets-885534697117
(link in bio)