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Wellium

@wellium

Game Studio Director @ Andrometa Director @ Pogi Studios Artist
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Weeks posts
Had the pleasure of creating this game trailer for YoYo Studios unreleased title, Meme Wars. Now available to wishlist on Steam!
42 17
19 days ago
Over the last few years, I had the opportunity to design logos for some close friends. Every one of these started with pen and paper; just sketching ideas out before ever opening Adobe. Each brand had its own story behind it, so my focus was really just trying to capture that feeling & translate it into something visual. Big thanks to these guys for letting me be a part of their journey. Go show them some love! @demonhrs @cortesenergy @kw_experience
57 7
24 days ago
Made this game trailer for a client last year that was built and rendered in Unreal Engine 5. This was my first time handling both the lead producer & director roles so let’s just say I learned a lot lol. Couldn’t have done it without my people though! Credits: Director & Producer: @wellium 3D Designers: @petrit_rexhepi02 & @denisdeliu_ Animator: @nikout13 Sound Design: @engineerbryan Studio: @pogistudios
56 3
2 months ago
Very excited to share a new website I've been working on for @engineerbryan [schwaller.engineer] -- From the start, I wanted the site to feel as dynamic as Bryan’s work. After connecting with Bryan on the look and feel of the website, I took on the design and front-end, making sure the user experience was front and center. Once the visuals and flow were set, I brought in my full-stack dev to connect all the moving parts and make sure everything ran smoothly. More about the website: - We made it easy for visitors to check out Bryan’s services and get in touch right from the sidebar. - Integrating with @muso.ai was a key part of the process [huge thanks to their CTO for the support] - Spotify integration was a bit of a puzzle [only 30-second previews allowed], but we made it work. - The preloading animations & live audio meter are a personal favorite [it’s a small touch that adds a lot of energy to the site] Glad I got to be part of this one.
21 0
10 months ago
inevitable | last modified 9.18.2022 produced mixed & mastered by @mitchellrcohen
19 0
10 months ago
This marketplace was initially designed for a game I was working on back in 2022 in Unreal Engine. While I finished the game design entirely, I was never able to get all the assets & game logic integrated before moving onto another project. Maybe I’ll hop back in there one day but for now, enjoy 🔱
41 2
11 months ago
been cooking up something for @engineerbryan | schwaller.engineer coming soon 👾
33 0
11 months ago
We absolutely COOKED on Map 3 for early access of our game #SWRMS #ComingSoon #UnrealEngine5
29 5
11 months ago
Day 1 of another level design #unrealengine5 #leveldesign #environmentdesign
37 3
1 year ago
Finally got approval to share the content I created for a game coming out in 2026. Here is the start screen for the game done by me & my team — Art Direction & Sound Design done by me Sketch & Color done by @viori.art Animation done by Kevin Putra
33 5
1 year ago
Working on an audio based level instance with Niagara Particle System in UE5🖖🏼 Song: Prime by Wellium (prod by @ep1sonics )
45 7
1 year ago
Introducing the Dojo Borough; an environment in progress 😮‍💨🫰🏼
32 1
1 year ago