The process of my submission for the @_pwnisher_ 3D render challenge. Didn't manage to crack the top 100 but I learned that the something something was the thing we something'd along the way and that was worth it👌
Here's an example of a shot that I felt the storyboarded angle didn't work as well for in 3D, so I changed the composition. I decided to use a long lens to make it feel more like how I'd film these birds in real life. Last slide is the first test model of the heron, of which I accidentally lost the file. An unfortunate setback at first but it gave me a chance to start fresh and make it better.
Bear with me, more process pics for animation. First time quad rigging and walk cycle attempt, real bear of a task. Had to bear down and figure out how to paint and create stylized fur. I'm bearing my soul showing you this. That's it for bear puns. Oh bother.
The process of making this shot for my animated film.
-Final shot (for now)
-painted, rigged and animated models
-tried to paint realistic scales (later abandoned)
-first attempt at snorricam shot of the fish, I felt that up close the texturing kinda fell apart and the wiggles didn't feel as realistic
-first attempt at the shot overall, felt that the angle of the shot lacked emotion
-Spent all day yesterday on the couch with a fever watching scrubs and painting these rocks.
Bud Mishra brought me onto the project last year, he and co-authors Nivedita Ganesh and Inavamsi Enaganti were incredibly collaborative and open to my ideas which was an illustrator's dream. I actually still even haven't met Nivedita or Inav in person, but I'm sure we will get along great. @tommishra took this pic
mischiefofmath.com