Christian Kastner

@there_alongside

My digital sketchbook . Freelance Creative technologist / Computer Guy / 👨‍🍳 christianmkastner.com
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Weeks posts
Keystrokes . . . #blender3d #generativegraphics #interactive
19 2
1 day ago
A doorway . . . The visual was made thanks to @ducky3d but I mostly am developing a new compositing workflow that allows me to work outside of just content and see what it would feel like to see work on screens in the real world
23 0
9 days ago
Genuary Day 16: Order and Disorder . . #genuary16 #genuary2026 #genuary2026
13 0
4 months ago
Genuary Day 15: Invisible Object with only shadows… Well that means caustics are still on the table . . #genuary #genuary2026 #genuary15
16 2
4 months ago
Genuary Day 12: All Boxes . . #genuary12 #genuary2026 #genuary
16 0
4 months ago
Genuary Day 8: A city . . #genuary #genuary2026 #genuary8
0 2
4 months ago
“Or” and “And” . . Genuary Day 7: Boolean Algebra. The box has a true value and the cross is a false value. Collisions between meshes will use the “And” or “Or” comparison and then will explode into whatever truthy value comes from their result. . . #genuary #genuary2026 #genuary7 . .
0 1
4 months ago
Genuary Day 6: On/Off . . Saw a really sweet xray shader a few back so wanted to try my hand at one in Unreal . . #genuary #genuary6 #genuary2026 #unrealengine5
0 2
4 months ago
Genuary day 5: Write “Genuary” . . #genuary #genuary5 #genuary2026
0 1
4 months ago
Silhouette . . Genuary day 4: low res . . #genuary4 #genuary2026 #genuary
23 2
4 months ago
Frames in frames in frames . . Genuary day 3, Fibonacci Sequence . . #genuary #genuary3 #genuary2026
13 1
4 months ago
12 Principles of Animation So I’m challenging myself this month to work mostly in Unreal for the month. This incorporated the principles of drag… kind of . . #genuary #genuary2026 #genuary2
24 0
4 months ago