Heightmap Plate π€
My File got corrupted and I didnβt want to rebuild it, so all that is left of it are these screenshots
- Not sure where the βAI infoβ on the post is coming from, but it was completely made in Houdini (no AI was involved in creating this)
Takis studied communication design, working with various digital mediums, and toward the end of his studies began focusing primarily on 3D.
Although much of his work is digital, he sees it as part of a broader visual arts practice that continues to evolve.
This project by Takis is from 2024, titled βLate for workβ and reflects the feeling of having a 9-to-5 job youβre not particularly excited about.
It touches on the monotony and alienation built into modern labor structures and the relentless extraction of workers time, energy, and attention for the benefit of profit, as well as the systematic suppression of individuality, joy and creativity.
All three videos are meant to be watched simultaneously while playing some hold or elevator music.
GET TO MEET: Takis Basil Boyacos
@takisbasil
Stone Smileys: The Stone Smiley series started as a technical exploration. Takis built a spraypaint particle simulation in Houdini and needed objects that would work well with it, so he chose stones (Thinking that he will have more variety in the distribution of the paint, compared to a flat surface).
Takis also liked the repetitive nature of this series.
Most of the time he does works that use 1 setup 1 time, but with this series he made a setup where you can (in theory) plug in multiple 3D models (stones) and sketches (smileys), and the software makes all the different variations on its own.