Steve Izzi

@stephenizzi

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Weeks posts
Using Luma Labs as a render engine. Took an old low res preview render animatic and ran it through Luma Labs to add detail and upscale it.
27 0
3 months ago
Playing with Luma labs and its start and end reference frames. You can render out simple rigs and objects. Replace them in nano banana and have luma labs place them in your scene. Downside you can burn through alot of credits getting it right but quicker than rendering out in 3d.
91 7
3 months ago
Messing around with Polycam. With your phone you can quickly lidar scan a room. Model is a head-scan with stock parkour motion capture. #previz #motioncapture #vfx #animation #editing #cgi #polycam #blender3d #adobeaftereffects
0 9
2 years ago
Batman Judo #previz #motioncapture #vfx #animation #editing #cgi #judo
0 9
2 years ago
Previz Practice- Recreating a section of the Jackie Chan fight from My Lucky Stars. Trying a different work flow. #previz #motioncapture #vfx #animation #editing #cgi #jackiechan
0 3
2 years ago
Playing around with Wonder Studio. It really is a zero learning curve automated process. I uploaded old training footage, drag and dropped a character on the footage and this the result. You can see glitching on some frames, but I’m surprised how well it generated motion capture from flips and twist on lower quality footage. Total time it took to do this was 40 minutes and that was mostly processing time. Pretty incredible.
0 24
3 years ago
Hellboy Animatic Practice. Characters modeled in Zbrush.
78 8
4 years ago
Happy five months Andi Lynn!
0 26
4 years ago
#Repost @jacquelineizzi ・・・ Baby Izzi Gender Reveal 💙 💖💙💖
133 46
5 years ago
3D tracking iphone footage.
133 11
6 years ago
Precision Backflip
295 30
6 years ago
Practice fight. Integrating 3D into live action footage.
125 19
6 years ago