SOFTETHIX

@softethix.io

a gaming company based in the Lower East Side of New York City.
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5,412
Following
889
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52.17%
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6:1
Weeks posts
Design BTS for Our Main Weapon ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Knife is a unique weapon and multitool with a surreal twist. When thrown, it sticks into walls, creating platforms to jump on. However, its size and weight make it unwieldy to use, slowing character movement. The Knife can be used only once per throw, requiring players to retrieve it each time. When thrown, the knife arcs through the air, blending precision with a touch of unpredictability, rewarding tactical gameplay, player creativity, and intuitive skill. Inspired by Cappy from Mario Odyssey and the pistols from Metal Gear Solid and Hitman, The Knife balances tactical gameplay with an exaggerated burden when carried, adding a strategic challenge to the fundamentals of a STEALTH GAME.
476 6
9 days ago
The Clock is quiet…. like a nightmare. Claw your way out while you still can. Trust no one. Re-release of our 2025 trailer for “Charles Manson, Timothy Leary, & the Animals of NIMH” Our steam page and more exciting updates coming soon.
364 5
3 months ago
FOR ONE NIGHT ONLY. JOIN EVOLUTION AT ITS FINEST! SYBIL x SOFTETHIX 7PM January 15th 2026 Leuschnerdamm 13 10997 Berlin Presenting Charles Manson, Timothy Leary, & the Animals of NIHM by SoftEthix /@softethix.io Are you tired of living in the dark? Do you feel like your reptilian brain isn’t living up to its potential? If you want to… 👉Become your own latest model 👉Reveal your true potential 👉 Access a better you The Program is here to help. The Program is here to serve you. The Program reveals your full potential. The Program works for You. Learn more at and @sybil.gg
1,051 30
4 months ago
99 Canal Street Soulslike irl ——————————————————————————— announcing: SYBIL x SOFTETHIX 7PM January 15th 2026 Leuschnerdamm 13 10997 Berlin A game presentation of Charles Manson, Timothy Leary, & the Animals of NIHM by SoftEthix / @softethix.io @ruffruffraff @official.mr.g @alanna.nickles The presentation is part of the ongoing Arc 2 public program presented by Sybil / @sybil.gg and curated by Beth v♡n Undall / @spleeding Sybil⌂ is a research and development center for weird gaming. Founded in 2025 and based in Berlin, Sybil hosts a network of artists, game developers, researchers, storytellers and gamblers exploring the edges of playful technologies, autonomous worlds and protocol art.
166 0
4 months ago
Some images of our game featured in @curamagazine . Thanks to @dis For including us in their curation. Music by @djwallh4x Content by @softethix.io
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1 year ago
DIS was asked to guest commission two special projects for @curamagazine ’s Issue 42 | We Monsters Our first commission is a spread about “Timothy Leary, Charles Manson & the Animals of NIMH” by @softethix.io and @newtonn.io NIMH is a narrative-driven, eco-horror stealth game made with original assets and code, drawing its vision from the cruel undercover work of the CIA and the unsettling animal experimentation conducted in the mid-20th century. Inspired by scientists like John Calhoun and Margaret Howe Lovatt, as well as the urban legends of Charles Manson and Timothy Leary and their radically different invocations of the psychedelic culture of 1960s America, the game tells the story of a society of rats beginning to develop human-like consciousness. For this spread, @SoftEthix.io borrowed a dialogue tree from their upcoming game. The tree can be followed from beginning to end, stretching out over several images from the game itself. This dialogue, too, is sampled from a quest in NIMH, and can be navigated similarly to a 1980s “choose-your-own-adventure” book by making selections from the branching responses. Each decision leads to different outcomes, including success in success, failure in failure, and success in failure. Thank you @curamagazine Game Director + Writer: Rafael Amadeo Foster @ruffruffraff Technical Director: Rachel Kelly @ray_toyota Producer: Alana Nickle Art Director: Paul Gondry @chroniclesofshpongle Animation + Co-Art Director: Willam James Noon @official.mr.g Graphic Design: Jacob Nelson @borthcynotium Developer: Jessie Rowan @key_a_tesla Developer: Padraic Rowen @padraicrowan Developer: Jaime Lopez Writer: Sebastian Reetz @bornagainantonio666 Writer: Thomas Hokin Music: Wallh4x @djwallh4x
0 13
1 year ago
Charles Manson, Timothy Leary, & the Animals of NIMH is a 1P stealth-based escape game created and developed by SoftEthix. We play as a lab rat that wakes up in a cityscape designed and controlled by scientists from NIMH (National Institute of Mental Health) to test the effects of drugs and social stimuli on rat populations. As “The Control”, the player must manipulate & collaborate with rat factions through dialogue & quests and platform across the dilapidated cityscape known as Universe 25 to escape NIMH in their own unique way.
126 1
1 year ago
𝙼𝚊𝚜𝚕𝚘𝚠 𝚑𝚊𝚜 𝚗𝚘 𝚊𝚗𝚜𝚠𝚎𝚛 𝚏𝚘𝚛 𝚝𝚑𝚒𝚜 𝚙𝚕𝚊𝚌𝚎. 𝚃𝚑𝚎𝚛𝚎 𝚒𝚜𝚗’𝚝 𝚊 𝚏𝚞𝚝𝚞𝚛𝚎 𝚒𝚗 𝚙𝚊𝚛𝚊𝚍𝚒𝚜𝚎 | 𝙽𝙸𝙼𝙷
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1 year ago
Thank you @pafpafpafpafpafpafpaf and @dis for having us be part of this great project and having us showcase the progress on our video game. Also thanks to the whole @softethix.official team!
90 4
2 years ago
OUIJA sleep over gone wrong.
120 0
2 years ago
28 1
2 years ago
Sneak peak from some of the upcoming levels for Nihm.
107 5
2 years ago