Robert Rose

@robertrose3d

3D artist working in games and scifi animation
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Weeks posts
Got the AT-ST fully poseable, now it's time to start fleshing out some scenes... very WIP, just testing out some free foliage assets from Polyhaven. The AT-ST, stormtrooper, and Yuzzum are by me.
125 1
5 months ago
Just a little preview, just about finished with it... Here are a couple of renders of my Empire Strikes Back AT-ST model next to the new Return of the Jedi AT-ST model. Mine is primarily based on the larger models, as opposed to something like the Battlefront model, which was based on the smaller stop-motion version. Textured in Substance Painter, rendered in Blender, Soon to be stomping through forests near you. #StarWars #3dart
287 7
5 months ago
In the dark forgotten tunnels of the Geonosian hives lurk horrors beyond what a regular clone could imagine even though being mind-controlled is nothing new to them is it Geonosian by @robertrose3d #halloween #scifihorror
2,647 23
6 months ago
No new models ready to share at this time- here are a couple nice high-contrast close ups of my ESB AT-ST model to tide you over though. RotJ variant coming soon...
99 0
9 months ago
Even though I'm 90% doing Star Wars 3D fan art these days, I do still have a number of StarCraft assets on the backburner... And a very small number of things like 3D humans can be shared between both, so you might be able to spot some of the same faces show up across my projects! Here is one of those, here as a Terran marine, but who knows, he may be a rebel pilot tomorrow. #starcraft #3dartwork #blender3d
40 1
9 months ago
Some more renders of my Clone Wars-era Skipray Blastboat 3D model as it would have existed in lore- special thanks to @angelo_goldfinch for suggesting replacing the Imperial era turret with a bubble turret for the earlier Republic style. With this one I kept the overall silhouette from the Legends vehicle, but slightly redesigned or re-finished the angles and detailing of a lot of individual sections, to bring it closer in line to the style of the movies and shows. #StarWars #3dart
1,020 7
11 months ago
AT-ST/a, with a couple of stormtroopers for scale. This is a canon AT-ST variant without an official visual appearance, but in Legends it would get an appearance based on unused features from ESB and RotJ concept art versions, including that AT-AT-style viewport slot. All models by me, textured in Substance Painter, rendered here in Blender. #StarWars #3dart
1,208 12
11 months ago
Little WIP #StarWars #Blender3D space battle scene I threw together. Geonosian, Nantex and V-wing starfighters, and explosions all made by me, the explosions are exrs made in #embergen on 2D cards in the 3D scene. Still a fair number of things could be improved, but it's a vibe.
75 0
11 months ago
Low poly #StarWars #CloneWars pilot helmet I made last year- based on the Phase 1.5-ish pilot helmet from the 3d animated series. I picked it partly because I think it hadn't yet been in any official sources or games or anything in a realistic style, so it was a fun one to tackle! You can also see these guys in the cockpit and turret of my Republic-era Skipray Blastboat, and in the video by @ec_henry that briefly features it!
46 0
11 months ago
Little WIP animation test, using @jangafx 's #embergen to test out a bit of flaming destruction. The TIE fighter also disintegrates/burns procedurally as it tumbles, done via geo nodes and shader nodes in Blender. Still WIP, needs more work to all look integrated. All models by me.
80 1
1 year ago
A little Naboo render with my some of my Star Wars models, and an HDRI backdrop and free foreground plant assets from Polyhaven- an invaluable resource! Going for a kind of 90s disposable camera look. If I try again I'll try harder to match a specific photo and get it more accurate.
79 2
1 year ago
A little semi-stylized destruction fx animation test, inspired by some recent Star Wars goings on. Would take a lot of work to get it up to the quality of that one, but it was fun to do this little simplified test!
49 1
1 year ago