Connor 🤸🏽‍♂️🌋 Gamedev x VJ

@quantum.connor

Solodev making an open world mystery game 🦑 Solarpunk cybertwunk imagining Indigenous futures 🐆🇬🇾🌎 @bostonindies @bostontechpoetics
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🕹️Announcing our 2026 PitchBLACK participants! Technical artist and game developer Connor Wall will bring us “Omnivores Rule” at this year’s PitchBLACK! “Omnivores Rule” is a third-person biological-sim video game about a flying android learning ecological empathy on an alien planet. Players use sonic abilities to navigate areas of low visibility and to communicate with wildlife. Each interaction ripples through interconnected ecosystems; teaching that extraction yields diminishing returns while reciprocity reveals narrative mystery and cinematic spectacle. Usual borders between weather, plants, animal, intelligence, and highly organized life are unclear. Grounded in Indigenous and Black knowledge systems, the game creates tension between the android’s emerging understanding of ecological balance and their human creators’ colonial instructions. Rendered in Moebius-inspired visuals, Omnivores Rule uses spectacle and discovery to inspire players to enact regenerative futures: where listening triumphs over conquest and transformation emerges through humility. More participants will be announced soon! See our full line up of incredible artists at blackpublicmedia.org/pitchblack or at the link in our bio
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1 month ago
🗓️ Sept 20th, 12:30pm ET 📍 Online or in-person
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1 year ago
Waking up in a field of gold #gamedev #blender #render #ue #gaming #raisedbywolves
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1 year ago
🕹️In 2nd Place for 2026 PitchBLACK Immersive: Connor Wall’s OMNIVORES RULE✨ Connor Wall is a technical artist and game developer bridging public health research, social entrepreneurship, and Indigenous futurisms. Connor researched environmental health at Harvard Medical School and co-founded climate-tech startup Seedling Hydroponics at Johns Hopkins University (securing $25K) before pursing interactive art. Having shipped three indie games through Denmark’s national game program (DADIU) and worked as a narrative designer in Sweden, he currently programs telescopes filming SpaceX, Blue Origin, and NASA launches. ​ As an organizer for Black in Gaming, Boston Game Dev, and Boston Tech Poetics, Wall co-organized the 2024 and 2025 Black in Gaming Awards at GDC while presenting decolonial design at Game Devs of Color Expo and The Strong National Museum of Play. Through live-coded VJ performances, community organizing, and game development, Wall demonstrates how interactive media can help players imagine regenerative futures and healthier relationships with their environments. Support Connor and his project by giving him a follow, reaching out with resources opportunities, and uplifting OMNIVORES RULE #pitchBLACK26
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14 days ago
AND THE WINNERS OF PITCHBLACK 2026 ARE… 🎥 For film: HIDING IN PLAIN SIGHT by @luchinafisher and @ywelbon 🕹️For Immersive: 1st place: SQUIDPUNK by @naeyuree 2nd place: OMNIVORES RULE by @quantum.connor Congratulations to ALL of our PitchBLACK contestants this year. We are continuously in awe of your genius, creativity, and desire to push the limits of your art. Thank you to our sponsors, our jurors, our BPM Board, our Trailblazers (old and new), and to you, our BPM fam, for making every PitchBLACK more memorable than the last. See you next year!✨
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15 days ago
Going to GDC? Check out this picnic I'm hosting with Boston Game Dev! Missing that cozy crimson autumn foliage? We've got you covered. Come hang out with organizers, developers, and artists from New England for some socializing and cozy picnic fun! Meet local devs showcasing games at GDC! #GDC #gamedev #picnic #boston
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2 months ago
Boston Game Dev is at GDC! Social media takeover incoming: Check out Nocternum and a curated selection of other Boston-based indie games showcasing at GDC 2026 March 8-13th. Hosted by @official_gdc and @BostonIndies
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2 months ago
Boston Game Dev hits GDC! Check out this social takeover. Frogmageddon and a curated selection of other Boston-based indie games are showcasing in the Festival Hall at GDC 2026 March 11-13th. Don’t miss it!
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2 months ago
Excited to be selected for the ~first~ BIPOC Games Studies Conference at the Strong National Museum of Play this weekend Sept 12-14 — showcasing a demo of my game Omnivores Rule! 🪐🪸 Also excited to learn from some of the leading changemakers and research about games as tools for change. 🌎🌍🌏 #games #research #gamedev
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8 months ago
Been working on a world heartbeat effect that ripples the environment itself 🫀🏜️. So far, I’ve landed on a post-process effect... although ideally, I’d like the meshes to warp. WPO might work, but will likely require mesh edits for a consistent effect. 🌌 #gamedev #indie #spacetime #omnivoresrule
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8 months ago
!! BTP August Meetup !! Learn how game engines shape museum space— How VJs craft stories with rhythm and grace. From rapid iteration to interactive art, This panel explores loops that open the heart. Join us Tuesday, August 26th for a panel on interaction design! (Designing museum installations 🏦, using game engines as live performance tools 🎭, finishing projects fast 💨, and more) flyer by @quantum.connor
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8 months ago
Excited to return to San Diego Comic Con this year and meet some new game devs, voice actors, and creators. 🖼️💥 Will be around these sessions: Indigenous Futures and Sequential Art Location: Room 23ABC Date: Sunday, Jul 27 12:30 PM Gaming Creator Connection Location: Marina D, Marriott Marquis San Diego Marina Date: Saturday, Jul 26 1:00 PM Alternative Career Options in Video Games Location: Room 10 Date: Thursday, Jul 24 4:30 PM Unlocking Virtual Production for Indie Filmmakers Location: Grand 6, Marriott Marquis San Diego Marina Date: Saturday, Jul 26 6:45 PM #comiccon #sdcc #comiccon2025 #gaming #comic #sandiego
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9 months ago