𝗜𝗻 𝗮 𝗹𝗮𝗻𝗱𝘀𝗰𝗮𝗽𝗲 𝗼𝗳 𝗺𝗲𝗱𝗶𝗼𝗰𝗿𝗲 𝗶𝗺𝗺𝗲𝗿𝘀𝗶𝘃𝗲 𝗲𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲𝘀, 𝘄𝗲 𝗯𝗲𝗹𝗶𝗲𝘃𝗲 𝗶𝘁 𝗶𝘀 𝗽𝗼𝘀𝘀𝗶𝗯𝗹𝗲 𝘁𝗼 𝗰𝗿𝗲𝗮𝘁𝗲 𝗮 𝗴𝗿𝗲𝗮𝘁 𝘀𝗵𝗼𝘄.
Welcome.
Not a concert, not a movie, not a game.
An original, hand-made dream where the architecture, the music, and the visuals all exist to take you on a surreal journey through time. Sit down next to a stranger. It’s time to leave reality behind.
Thank you very much to our tens of thousands of vistiors in Paris 🩵
A special thank you goes out to everyone involved in bringing Prodigy12 to life!
We believe the seeds have been planted of something truly special.
To create this dream from scratch was so insane.
We were not architects, nor film directors.
Yet we needed to figure it out all in one for this project. This is a work of extreme dedication from a small team.
It is also so vurnable to create something unexisting of more than 1 hour.
Often when creating art, it’s in the boundaries of a medium that already exists somehow.
But here, there is no guidance or ‘rules’ to follow. Nor a general acception of the art form.
How fast should the camera go? What worlds should we create? How does the story intertwine with artists on stage, which kind of flow does it need to be? Which instruments would we need? How much dialogue vs how much music?
But also very practical questions as: How big does the led screen need to be? how much speakers do we need? What should the capacity be of the hall?
So many questions
A step into the deep unknown. Its a show created on gut, with a belief how shows in the future will evolve. The show is in a stage of ever evolvment.
After a huge success in Paris, Prodigy12 is coming to the heart of Brussels.
The show has been received as a new way of storytelling, this time revolving around Brussels’ surrealism in a way never seen before.
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Not a concert, not a film, not a theater. Step inside a new experience designed to touch every sense.
Visitors are seated and become part of the story, enveloped by the largest LED surface in Europe.
The entire production is a Prodigy12 original. From the architecture of the building and the composition of the music to the crafting of the narrative and the visuals. Live dancers and live musicians on stage becoming one with the story.
Everything is intertwined and designed to harmonize perfectly.
The visuals are rendered in 3D, featuring expansive open worlds meticulously modeled by hand.
Placing this on Place de Brouckère, will be very exceptional.
#prodigy12 #unrealengine #dance #livemusic #independent
A few 3D images from our show.
Aida, a key character in our performance, was fully modeled and converted into a MetaHuman.
She evolves here within a surreal Paris, under a richly textured sky, both magical and atmospheric.
The glow in Aida’s eyes is the one we hope you will feel too.
The blue pavilion and the show within are a single entity. If you were to compare it to a game, it is like physically stepping into the mind of the lead character, seeing the world entirely through their eyes.
In creating this experience, we treated the massive LED screens as windows to an outside world. We designed the show as a single, uninterrupted sequence—a ‘one-shot’, so that you are truly traveling through this reality in the first person.
By removing cuts and shifting camera angles, we wanted to establish the illusion that everything is happening right here, in this exact moment, exactly as you perceive it.
We felt that, just like in real life, there should be no cuts. You simply move your head to discover different perspectives of the world around you.
A fragment of Prodigy12. Inside a blue mirrored building in Paris, is one of the largest LED volumes in Europe. A storm envelops you. As the voyager, you are surrounded by an immersive sound system where audio strikes from every direction, pulling you deeper into a chase through the storm.
Découvrez notre nouveau vaisseau spatial bleu dans le Parc de la Villette. Une installation d’art avec à l’intérieur un show novateur et expérimental, mêlant le talent humain aux nouvelles technologies
FR: “Nous comparons vraiment notre spectacle à un corps humain: le cœur est le spectacle. Et tout ce que ferait un humain comme j’utiliserais ma main pour boire ou mes pieds pour marcher. Dans le même esprit, nous voulons que chaque détail que les gens appréhendent soit aligné avec la même idée que le spectacle lui-même."
EN: “We really compare our show to a human body: the show is the heart. And just as a human would use their hand to drink or their feet to walk, we want every detail that people experience to be aligned with the same core idea as the show itself."