Prashan Subasinghe

@prashan.subasinghe

Sculptor at Walt Disney Imagineering Minneapolis πŸ‡ΊπŸ‡²
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52.3k
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991
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Weeks posts
Drive! The original concept was by the awesome Grace Liu @grassflu Sculpted in Zbrush. Modeled, rendered and composited in Blender. I painted the skins in Substance Painter. All other materials are basic, with little bit of cell shading and greasepencil sprinkled on top. #charactermodeling #digitalsculpting #animation #3dartist #motorcycle
7,087 147
3 years ago
Jump! I modeled my friend's cat. Sculpted in Zbrush. Textured in Substance Painter. Rigged, Animated, and Rendered in Blender. #3Dcat #animation #stylizedcharacterdesign
71.5k 621
3 years ago
Rain Sculpted in Zbrush Rendered in Blender. #characterdesign #charactermodeling #singingintherain #turtle
8,064 153
4 years ago
Dip! I designed and sculpted them in Zbrush. Textures, lighting, rendering, and animation in Blender. #3dcharacterdesign #3dmodelling #animation
500 34
1 day ago
Bat Bat I designed, sculpted, colored and posed him in Zbrush. Render and turntable in Blender. #characterdesign #charactermodeling #stylizedbat
401 16
10 days ago
Crocagator I designed and sculpted him in Zbrush. Textures, lighting, rendering, rigging and animation in Blender. #3dcharacterdesign #3danimation #crocodile
2,539 52
15 days ago
Finders keepers! I designed and sculpted him in Zbrush. Then I re-topologized in blender before polishing him up back in Zbrush. Materials, rendering, and composting in Blender as well. #characterdesign #3dmodelling #animation
541 21
23 days ago
Waiting I designed and sculpted her in Zbrush. Then I re-targeted a base mesh in Blender for topology. Then I polished up the pose back in Zbrush. Materials, rendering, and composting in Blender. #characterdesign #characterart
702 25
1 month ago
Bear-ing around. I designed and sculpted him in Zbrush. Then I retopolotized in Blender before posing him back in Zbrush. Materials, rendering, and composting in Blender. I initially sketched him in Blender's greasepencil. #characterdesign #bear #charactermodeling
753 33
1 month ago
Sir Meowington I designed and sculpted him in Zbrush. Retopology, materials, rendering, and composting in Blender. This is the same kitty from the Car one. I decided to redesign him. #characterdesign #stylizedcat #3dart
5,200 69
1 month ago
Dennis the Menace A favorite form my childhood and one of Hank Ketcham's brilliant works. I modeled everything in Blender, and used a lot of curves! I also used Blenders new Ray Cast node for the line art. #comicart #stylized3D #charactermodeling
1,761 46
1 month ago
Business up front.. I designed and sculpted him in Zbrush. Retopology, Texture painting, rendering, and composting in Blender. #3dCharacterdesign #3dart #mullet
1,603 34
1 month ago