🎮 COVIDSTERS, DRUNKEN CHICKS, RATS AND GRAFFITI. What else do you need to know about TURBO HOOD?
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The game is a platformer and demonstrates Mashkow's universe, absorbed by a new virus. Here, if you have black goo coming out of your mouth, this is the first signal that you should start worrying. This is probably an echo of the covid that overtook us at the start of the idea development.
TURBO HOOD is three levels with its own unique location inspired by the New York vibe: architecture, graffiti, cars, subway and the inevitable madness.
On the first level, you have to make your way through a bunch of mobs, covidsters, drunken punk chicks, Britney-spiders, and in conclusion, a mac-boss.
The second level is purely about the subway, where Mashkow, running away from the rat in his customized car, must score points by putting more mobs on the hood.
The third level takes place on the roofs of New York skyscrapers — this is a one-on-one meeting with the boss.
Of course, it is probably impossible to describe in words everything that happens in the game. It took almost 2 years to render, animate, voice over, and program the game. Therefore, it definitely deserves your attention, even if you are not a gamer. And the game itself is not for gamers, but for art lovers — that's how we perceive it.
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🎮 The game works from the computer via the link turbo-hood.com
For better performance, use the Google Chrome browser. The impact control console is located in the upper right corner, the Menu button.
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We wish you to enjoy the game and gain more perseverance, which you will definitely need to complete all the levels and see all the locations!
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May the force come with you 🏴☠️
#mashkow #pmotion #digitalpirates #цифровыепираты
Two nights of rave powered with P.MOTION visuals.
We delivered a part of the animated visual content for @raverebels after being invited by @silasvetamusic to participate. It was a fun journey, with concepts developed from scratch to final visuals.
Experimental shapes, glitch aesthetics, and alien-like creatures formed a living digital environment, synced with the sound and the energy of the dancefloor.
CG/AI content for @raverebels — Brussels, November 7–8, 2025.
We’ve joined the @silasvetamusic team to create visual content for the spaceship-stage of one of Europe’s largest techno festivals.
The theme — cosmos projected onto the rave. The stage setup features a large LED wall and ceiling panels across the ship’s structure, forming a unified cosmic canvas.
Rave Rebels is an independent and one of the most significant indoor raves in Belgium. Being part of this universe is pure energy and a true honor🏴☠️
#pmotion #digitalpirates #цифровыепираты #silasveta #raverebels
Two motion sequences for Egor Kreed’s new live show — the opening act and the ALARM transition👺
A visual overload of glitch, noise, and urgency.
Created together with OOPS and -.618