Cassandra was such a joy and a special project to work on!! Here’s some select photos from the production!
Cassandra by Lesia Ukrainka
Director: @artemiswheelock
Set Design: @artemiswheelock
Lighting Design: Yours truly!
Projection Design: @max.van_
Sound Design: @lolabasiliere
Costume Design: @sashamanzetti
Stage Management: @skylarsback
Technical Direction: @camdasher
📸📸: Marcellus Louise and Bogdan Grystiv
Life Is A Dream by Pedro Calderón de la Barca (translated by Jo Clifford)
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I am so grateful for the opportunity to work on this beautiful show, and so proud of what we all created.
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Director: Christopher Cartmill
Scenic Design: @elcarhart
Assistant Scenic Design: @teagan_fimo
Lighting Design: @mesldesigns (me!)
Assistant Lighting Design: @abigail.bouck.lighting.design
Costume Design: @valramshur
Assistant Costume Design: @emilyknappp@isabella.rossi565
Sound Design: @carsenjoe
This is the conceptual design I created for Shakespeare’s “A Winter’s Tale”.
Beginning in Sicilia, a nuclear, suburban town in 1950s America and shifting to a major city in the 1960s, “A Winter’s Tale” depicts a struggle with jealousy, power, and the way time changes the world despite everything. We move from the quiet neighborhood where one family’s drama is the talk of the town and the streetlights turn off at 8pm, to the streets of a formidable, bustling city where neon signs light up the sky like stars in the night.
Fully designed by me, this is my Vectorworks 3D rendering and my lighting renderings, created through a mix of Vectorworks, Blender, and Procreate.
This is the Vectorworks 3D model and Blender renderings of my Personal Research Project.
I chose to study lighting for horror video games. Taking a dive into the psychology of light, horror, video games, and every way they intersect, I designed and lit a digital rendering of a simple, slightly spooky living room.
During this project I learned the basics of how to use Blender, I am very excited to continue exploring this program and what else I am able to create with it.
This piece is titled “Brutus Betrayer. Brutus Betrayed”.
This is a sculpture based on Shakespeare’s Julius Caesar, specifically the character of Brutus.
The sculpture is made completely from torn up pieces of the U.S. Constitution. When the light is on, it casts a shadow of a man with a knife in his back, bringing a knife down on someone else.
Thank you to @zizz_bizz for being my model for the shadow and for photographing it.
This piece was on display at @the_globe from November-December.
This is the first of the projects I completed while studying abroad in London.
Set at @the_globe ’s Sam Wanamaker Playhouse, this conceptual design is based on Tim Crouch’s “I, Malvolio”.
My concept for this piece revolves around the voyeuristic tendencies of modern media and the struggle for control with a performer and their audience. The large screen behind the actor represents his lack of control as his embarrassment is projected for all to see and he is powerless to stop it.
“Contact” -Fall 2021
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This is a dance piece I lit last fall for the Rutgers Mason Gross Dance Student Dance Concert.
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Choreographed by @mollyweidmaier
Photos by John Evan’s
Had a great time designing Damocles!
Director: Christina Angeles
Scenic Design: Matt Crane
Costume Deisgn: Grace Lee
Sound Design: Josh Friedman
Assistant LD: Abby Bouck