A little throwback to a project from a year ago working on a piece for 7-Eleven.
This breakdown shows some of the work I did using matte painting and Unreal Engine to build parts of the environment. The shoot happened on a rainy day, so the challenge was to recreate that wet atmosphere — extending the scene with shrubs, road and ground while keeping the textures believable and reflective.
Rain changes everything: the light, the contrast, the way surfaces react. Getting that wet look to blend naturally with the footage was the fun (and tricky) part of the process.
Matte painting + Unreal Engine can be such a powerful combo when you need to extend a world while keeping it grounded in reality.
Always nice to look back at past projects and revisit the little technical puzzles behind them.
#mattepainting #unrealengine #vfx #realtimevfx #environmentdesign cgartist virtualproduction vfxbreakdown lookdev digitalenvironments
Testing a digital camera look in Unreal Engine — recreating the feeling of a real handheld reel. The camera movement is driven by live-action reference, captured on a rooftop, following pigeons flying through the city.
Inspired by Alberto Mielgo’s way of telling stories through simplicity, rhythm, and emotion. A small moment becomes a narrative: movement, light, breath, and space. #artwork #render #motion #3danimation #dart
Medley of my early morning drawing ☕️✍🏼. I recently reconnect with my inner child. I used to draw a lot when I was a kid and gave up for some reasons. I decided that was a good time to me to reconnect with this hobby, turns out I like it and still enjoying it. This is my 30/40 min creative session, on my own and nothing else. Just a ☕️
Been testing real-time motion capture on MetaHuman with a toon shader in Unreal Engine and I’m kinda in love with how it moves 🖤 Stylised, expressive, and still grounded in real performance — this combo feels like such a sweet spot between animation and live action. Can’t wait to push this further into a short film soon.
#unrealengine #MetaHuman #MotionCapture #RealtimeAnimation #ToonShade