Finally done with this project where I went through a simple modeling course and added my own twist with details from a P-51D Mustang WWII fighter.
High-res in the gallery
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All together now š„š
Figured I'd show a little behind the curtain... and wireframes look cool.
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Follow up to the clean hydrant. This is the dirty version š
Thanks again for the great tips and tricks from #3dbeastacademy
High-res
/images/hydrant-worn-huge.webp
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Finally sat down and dug in. This is my result/some deviations of an excellent 3D modeling course from #3dbeastacademy
I bit the bullet (wow) and did rigid body sim for the chains. It was not fun, but worth it.
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High-res
/images/hydrant-huge.webp
Focusing on creating scale. The god rays were an awesome side effect when I dropped in a 3D cloud to make the fog. Overall I think scale has been achieved š
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For those who know the reference, great! For others, the car is based on an 80s TV show called Knight Rider starring David Hasselhoff. The car in the show did not have thrusters but it flew sometimes š
YouTube
https://youtu.be/aNcVs_EVN44
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Not as stressful as the mech and done in a fourth of the time. Pretty happy with this one also from the blender bros courses. Iām obviously turning these into portfolio pieces using the course as a jumpstart. I like this methodology where I get inspiration from the course and then totally run off with it.
High-res in the gallery
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Finally finished this project from @blenderbros3d to learn how to use some modeling tools in blender.
Full resolution at
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Mountain Landscape
Another part of the environment course from #cg_boost. More useful tips and methods to tackle large-scale scenes. Maybe there are too many birds. I added a bald eagle even though you can't tell. He's the top bird of the two on the right side of the mountain.
You can zoom WAY into the 4K version in my gallery to see the bald eagle š
jmh3d.com
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Posted to BlenderArtists
/t/yet-another-mountain-render/1537032
Featured on BlenderNation
/2024/07/05/best-of-blender-artists-2024-27/#jp-carousel-181969
I found a tutorial on the youtubes and thought it would be fun to do and also add another product/object render to my portfolio. The tut only covered the modeling so I was on my own for colors, comp, lighting, and a few other details.
See the big version in my gallery
jmh3d.com
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Desert Vista
My result of an environment course from #cg_boost. Great tricks, tips, and methods to achieve scale and depth. I took some liberties finding my own cloud background and adding the lightning. The sky was too boring, considering what was rolling in, so I gave it some teeth.
See the big version in my gallery
jmh3d.com
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The Manhattan - Part of a realistic series of drinks I'm doing for poster prints. Using my newly acquired materials to create a product instead of random practice was nice.
This was also featured on a website showcasing 3D art created with blender š
/2024/05/24/best-of-blender-artists-2024-21/
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