The pop-up Colombo Bar. Featuring swivel stools that spin downwards to store away, drawers for utensils and sliding shelves for glasses and ice. This version in space white with black and white stools.
A brutalist concept house designed by using my 3D renders with 4 different AI tools. The whole process took roughly 1 week with rounds of edits and 3D modelling.
A pop-up space-age bar. A redesign of Joe Colombo’s from the 1960’s. The design features swivel stools that spin downwards to store away, drawers for utensils and sliding shelves for glasses and ice.
My 3D render ‘The Shirinda Residence’ became a real-life set for @takubeats exhibition ‘Songs To Experience’ in Perth last year. Featuring a previously only digital concept chair by @jameswalsh.studio . Ta-ku’s debut album ‘Songs To Come Home To’ is out now
Roca House 🪨
I spent some time building upon on the way I make these rocky type of scenes. By making them realistic but not too much and making them part of the architecture as well as the surroundings. I loved sculpting this one so I'm now working on a series of these.
Some photos from the multi-level nightclub PALLADIUM that me and @__dreamspaces designed together.
Based on the original Palladium nightclub in NYC that was demolished in 1997. It features two side bars and two side lounge spaces with a tribute to Verner Panton. Furniture including bar stools by Roger Tallon, Marzio Cecchi and Leo Thafvelin. Sofas by Giovanetti, De Sede, Archizoom and Verner Panton. Chairs by Gaetano Pesce and Gufram.
Space built with Unreal Engine 5.