Infinite Realities

@infiniterealities4d

Building 3D and 4D Scanning Systems Since 2009. We specialize in digital humans. ir-ltd.net
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Weeks posts
The (Processing) Level Required to Be Super We’ve had clients ask us whether our 3D/4DGS capture and processing pipeline holds up in high-end VFX cinematic shots. Last year we were fortunate to work on the Superman production with Framestore (capturing Superman’s parents for a hologram), with our work shown on IMAX screens ~30 m high—so we’re confident the quality delivers. For this R&D preview featuring @henrypearce4d we ran test captures using an affordable off-the-shelf temporal plugin to reduce flicker and improve stability over time. We recorded @ 48fps from our 196x machine vision cameras and trained the 4DGS using Postshot at Ultra/Plaid quality ~20 million splat resolution. What you’re seeing are stop-motion 3DGS frames. Each frame is an individual Gaussian Splat—processed to ~20 million splats (6GB per frame!!) for the full scene, then cropped and cleaned to ~6 million splats per frame. Our system—and the 3DGS process—picks up small details like stray fine hairs, skin pores and woven cloth threads. Interested to see what others can do with their systems. Thanks for watching & stay super! Best viewed in 4K. Learn more @ ir-ltd.net #3DGS #4DGS #VFX #GaussianSplatting #IMAX #VolumetricCapture #Superman
317 11
7 months ago
The (Processing) Level Required to Be Super We recorded @ 48fps from our 196x machine vision cameras and trained the 4DGS using Postshot at Ultra quality ~20 million splat resolution. Featuring Supes stunt double @henrypearce4d What you’re seeing are stop-motion 3DGS frames, an individual Gaussian Splat—processed to ~20 million splats for the full scene, then cropped and cleaned to ~6 million splats per frame. For this R&D preview, we ran test captures using an affordable off-the-shelf temporal plugin to reduce flicker and improve stability over time. Video in the next post. #3DGS #4DGS #VFX #GaussianSplatting #IMAX #VolumetricCapture #Superman
41 0
7 months ago
We’re excited to share that Infinite-Realities® was tasked to scan Sharlto Copley for Gunzilla Games: Off the Grid® free-to-play battle royale game. Copley plays Master Sgt. Cobra, your guide to the chaos of Teardrop Island. This required capturing every nuance of his face down to pore level detail, to build a full range of his expressions and wrinkle maps that are driven by performance capture. Our system captured cross-polarised textures, photometrics and one light at a time look development reference all within a couple of seconds. @henrypearce4d was the lead on the project utilizing the AeonX: S0L capture system. #Infinite-Realities #GunzillaGames #OffTheGird #3DScanning #Photometric #VirtualProduction #Innovators #GameTech
79 3
7 months ago
Thrilled to see our @henrypearce4d 4DGS hologram for the new Superman movie — captured with the AeonX: DEUS system with @Framestore — featured in @CorridorDigital latest breakdown: https://youtu.be/eyAVWH61R8E?t=259 Great to hear a deeper dive on the tech. First 4DGS used in a feature film? Quite possibly. #anyfov #anyangle #reframe #actualhologram #retimeit #gaussiansplatting #volumetric #ir
32 3
8 months ago
Presenting IR's latest motionscan R&D from 2024. These are example 4DGS spatial captures we took of Henry Pearce's family. These scenes are played back in real-time @30fps inside a 3rd party engine running in a 120fps virtual environment. Please do reach out if you're interested in our capture systems or our 3D/4DGS processing services. The possibilities are endless. Music "Vision"   by megiddo music #inria #commerical #license #machinelearning #360degrees #3dgs #4dgs #vr #ar #spatial #spatialcapture #moviemagic #ir #aeonx
328 29
2 years ago
Presenting IR's latest motionscan R&D from 2024. These are example 4DGS spatial captures we took of Henry Pearce's family. These scenes are played back in real-time @30fps inside a 3rd party engine running in a 120fps virtual environment. Please do reach out if you're interested in our capture systems or our 3D/4DGS processing services. The possibilities are endless. Music "Vision"   by megiddo music #inria #commerical #license #machinelearning #360degrees #3dgs #4dgs #vr #ar #spatial #spatialcapture #moviemagic #ir #aeonx
225 15
2 years ago
Presenting IR's latest motionscan R&D from 2024. These are example 4DGS spatial captures we took of Henry Pearce's family. These scenes are played back in real-time @30fps inside a 3rd party engine running in a 120fps virtual environment. Please do reach out if you're interested in our capture systems or our 3D/4DGS processing services. The possibilities are endless. Music "Vision"   by megiddo music #inria #commerical #license #machinelearning #360degrees #3dgs #4dgs #vr #ar #spatial #spatialcapture #moviemagic #ir #aeonx
371 27
2 years ago
Presenting IR's latest motionscan R&D from 2024. These are example 4DGS spatial captures running in real-time @60fps inside a 3rd party engine @120fps . Please do reach out if you're interested in our capture systems or our 3D/4DGS processing services. The possibilities are endless. T-H3NRY #inria #commerical #license #machinelearning #360degrees #3dgs #4dgs #spatialcapture #moviemagic #ir #aeonx
189 1
2 years ago
Presenting IR's latest motionscan R&D from 2024. These are example 4DGS spatial captures running in real-time @60fps inside a 3rd party engine @120fps . Please do reach out if you're interested in our capture systems or our 3D/4DGS processing services. The possibilities are endless. Music Snowball By Moby #inria #commerical #license #machinelearning #360degrees #3dgs #4dgs #spatialcapture #moviemagic #ir #aeonx
9,715 252
2 years ago
Presenting IR's latest motionscan R&D from 2024. These are example 4DGS spatial captures running in real-time @60fps inside a 3rd party engine @120fps . Please do reach out if you're interested in our capture systems or our 3D/4DGS processing services. The possibilities are endless. Music Snowball By Moby #inria #commerical #license #machinelearning #360degrees #3dgs #4dgs #spatialcapture #moviemagic #ir #aeonx
277 19
2 years ago
3DGS Digital Double Lookdev Reference Part3 In 2019, we captured detailed data of a model from BMA Models in London, illuminating them with our bespoke 156x LED rig. This was achieved using specialized techniques and IR's prototype 48x Ximea camera setup. Using our system & the 3D gaussian splatting process opens up a possible new horizon for CG artists, offering them a novel reference tool for creating digital doubles to examine hair and skin details whilst they work in 3D. #guassiansplatting #ir #aeonx #4d #motionscanning #inria #ximea #idatronic #spatialproducts #virtualhair #reference
271 5
2 years ago
3DGS Digital Double Lookdev Reference Part2 In 2019, we captured detailed data of a model from BMA Models in London, illuminating them with our bespoke 156x LED rig. This was achieved using specialized techniques and IR's prototype 48x Ximea camera setup. Using our system & the 3D gaussian splatting process opens up a possible new horizon for CG artists, offering them a novel reference tool for creating digital doubles to examine hair and skin details whilst they work in 3D. #guassiansplatting #ir #aeonx #4d #motionscanning #inria #ximea #idatronic #spatialproducts #virtualhair #reference
129 2
2 years ago