A little mash up of the original Metahumans using Unreal Engine, some dance mocap (roughly retargeted), facial animation using Epic's Live Link app and Moment Factory's DMX lighting scene...with a few tweaks. Next on the side-project list will be bringing in some new characters using Epic's new MetaHuman Creator and bringing them to life... pretty incredible how fast you can create with these tools. #unrealengine #metahumans #metahumancreator
Chatting Virtual Production next Tues as part of The Future of Creative Technology - free virtual event. Lots of great talks through the week.
Tune in via YouTube on Tuesday 23rd March at 9AM PDT / 11AM CDT / 12PM EDT / 4PM GMT / 5PM CET
Backing this Kickstarter from friend and photographer Tim Foster... check out his video on Kickstarter below. More details: In the wake of 2016’s political turmoil, artist Timothy Foster travelled back to his hometown of Wigan, to document what appeared to be a divided nation 80 years after George Orwell wrote ‘The Road to Wigan Pier’.
The result is a heartfelt dissection of a town like any other in the UK and focuses on humour in adversity. It is now going to be made into a fascinating book launching through Kickstarter today Sunday November 1st.
To find out more and back the project, check out @allroadsleadtowiganpier
.
#theroadtowiganpier #georgeorwell #allroadsleadtowiganpier
Our latest Mill Experience experiment to highlight low-latency 5G for T-Mobile. Tatoo artist in one location pupeterring a robotic tatoo needle onto a human arm in another location - all enabled over a 5G network. What could possibly go wrong?
Noel Drew (Mill experiential director&TD) Directed and designed all the tech - involving a haptic sensor, depth scanner and of course a robot arm. Film shot by Alfie Johnson (Mill Director). Kudos to the team for pulling this technical feat off.
Taking the post out of post production with real-time game engine tech.
Some of our recent work... diving into this pretty heavily this year. Exciting times.
AR camera effect celebrating 125yrs of Mercedes Motorsport. Partnership with Facebook Creative Shop. Just won an award at ADC Germany - 96mill impressions!
Behind The Scenes from our work on Sky F1’s 2020 Titles. Great example of Epic Games’ Unreal Engine integrated with live action. Creative iteration in realtime - so much faster!
Kudos to our realtime team @mill_ldn
A new dimension brought to artworks at The Tate Britain. The Virtual Wing, powered by Spark AR, brings to life 8 iconic artworks, accessed though the camera in your Instagram app. Nice work @mill_ny
The last male northern white rhino, now extinct, brought back to life in digital form.
Currently on at the Cooper Hewitt Smithsonian Design museum in NY until Jan 2020.
The life size projection transitions from pixelated to lifelike as the rhino roams the virtual world and comprehends the limitations of its space, using data generated by artificial intelligence @deepMindAI .
Credit to @daisyginsberg and the Emerging Tech wizards @mill_ldn for the realtime visuals and @aureliasoundworks for the sound design.
#artificialintelligence #realtime #unrealengine @millchannel
Collaboration with the amazing Reeps One for Wired Pulse at The Barbican Centre. Focusing on the impact of AI on the human experience, as part of London Tech Week.
Credit to our Mill NY brethren for See Sound 2.0 - our generative artwork that creates sound sculptures based on the human voice. @millchannel@mill_ny@mill_ldn@reepsone