Paul Fennell

@fragmentflow

Digital artist, Max/MSP/Jitter programmer and creator of the A/V software Fragment:Flow.
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Weeks posts
Some examples of Fragment:Flow 2's new hexagon/honeycomb tiling filter with details. #maxmsp8 #glsl #shader #fragmentflow
10 2
7 months ago
New hexagon tile shader with brightness driven subdivision coming in Fragment:Flow 2. Anyone who purchased FF in the past 6 months and going forward will qualify for a free upgrade to the new version.
17 5
7 months ago
Embossed Voronoi tests. #fragmentflow #glsl #videoart #maxmspjitter #vj #shaders
29 3
1 year ago
Realtime modulation from #ableton to #fragmentflow via my #maxforlive OSC tools. The devices can be freely downloaded from the "Tools and Other Downloads" section of the website and can communicate with any software that accepts open sound control messages (#touchdesigner , #resolume ). #digitalart #vj #realtime #generativeart #audioresponsive #shaders
34 1
2 years ago
Fragment:Flow composition.
33 10
2 years ago
37 2
6 years ago
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6 years ago
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6 years ago
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6 years ago
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6 years ago