TALES FROM THE TRENCH ISSUE 8: Creature Caper
Featuring: Fishmonger, Kappa, Sea Snake, Goldfish, Captain Murk, Sand Scorpion
Kappaās sidekick Creature has gone missing while out on assignment in an ecological dead zone in the Gulf of Mexico. The zone is fraught with dangers, as is the journey to get there in the first place from the underwater realm of Murk.
Along the way to Creatureās last location, Kappa would encounter several foes and a legendary ally.
Fishmonger was the first problem to arise, right when Kappa exited secret Murkian tunnel system leading out towards the Gulf. He drives a small armored dingy, and his deceptively simple-looking lures have proved fatal to more than fish. While strange and rare fish got Fishmonger into his current business, his real target is Murkfolk, Atlanteans, and other aquatic peoples.
Sea Snake is a mysterious assassin Kappa has encountered before, but he had always been neutral towards Kappa and Creature. They had quarreled once or twice indirectly when Kappa tried to save some of Sea Snakeās targets, but they were able to resolve things peacefully. Now the assassin is after Kappa, and heās been anything but peaceful. Perhaps Kappa is on the right path, and Sea Snake knows something of Creatureās whereabouts? Maybe someone out there hired him to stop Kappa from discovered what caused Creature to disappearā¦
KRAKEN is a decades old villainous organization that travel through Atlantean and Murkfolk territory while committing their crimes.
Goldfish is one of their many benefactors. He began as a magnet fisher, but quickly became strangely addicted to finding sunken treasure, specifically gold. While he began turning any treasure over to Kraken to fund their ventures, he kept most of the gold for himself. He fashioned all sorts of things from it, even plating his specialized dive suit in a fine layer of gold.
Captain Murk is the Murkfolk militaries response to Kraken. Kappa crossed paths with him while on his hunt for Goldfish, and Kappa helped track down the bandit in exchange for the Captainās help in finding Creature.
CONTINUED IN PINNED COMMENT
VAMPIRE & PUP ISSUE 3: GOTHIC GUARDIANS
Featuring: Werewolf, Vampire, Patch Prophet, Carver II, Killer Bunny, Pup, Flying Fox, Glitch Ghost, Science Slug, Patchlings
The Flying Fox is the newest member of the Vampire Family. After bearing witness to countless atrocities at the hand of his former master Count Dracula, he decided to become a hero and help Vampire on his quest of justice. Unlike Vampire and Pup, Flying Fox is a direct descendant of the first host to the vampirism disease, giving him heightened abilities, but at the cost of his physical appearance. He has red eyes, sharp long fangs, and a pale complexion. Itās hard for him to find compassion for those he saves when they look upon his unmasked face with such distaste, but he resolves himself when he thinks of his friends Vampire, Pup, and the other vigilantes who truly know him.
Werewolf is a long time adversary of Vampire, perhaps his first serious rival. A psychotic killer, one of many, but with a unique jealousy of the vampire disease. His jealousy of the powers it could bring drove him to experimenting on himself with various types of animal DNA, mainly bats, rats, and wolves. He ended up formulating a concoction that gave him an entirely new disease, which he named Verum Lycanthropy, true werewolfism. He could summon claws from his feet and hands, jump extreme distances, produce of sonic howl, and run at great speeds. Furthermore he could see in the dark, and found his powers grew with the waxing of the moon. His ambition led to him becoming a pawn of the notorious criminal kingpin, Midas.
CONTINUED IN PINNED COMMENTS
ASTROMANCER ISSUE 5: HIGH NOON AT MERCURY SALOON
Top Row: Plutonian Prospector, Astromancer, Bugzoid Bandit
Bottom Row: Plutonian Pillager, Jesse Jupiter, Voidling, Ranger-Bots
Mercuryās close orbit to the sun makes it one of the most inhospitable planets in the solar system. Against all odds, life flourished on gas giants like Jupiter and Ouranos, yet Mercury cultivated very few life forms. What societies do exist on the rocky planet must survive harsh temperatures, extreme heat in the day, and extreme cold in the night. This has made the location favorable to cyborgs and automatons, as well as the few alien life forms who can withstand the climate.
The Plutonianās surprisingly were the first to settle Mercury. Prospectors and outlaws sought it out for materials and hideaways, the Plutonian Pillager and Jesse Jupiter being the most famous of them all.
Only recently has the law been able to adequately reach this frontier, with the invention of Vireliaās Ranger-Bots. These robots are specifically designed for the climate, and recharge during the day cycles with solar power. Recently a platoon of bots went missing, and Astromancer decided to investigate.
Expecting Plutonians, Astromancer isntead found the Bugzoid prince, who had been going by the name Bugzoid Bandit ever since he had ran away from home. He hadnāt chosen a more moral path than his mother, who had tried invading Venus only a month prior. Bugzoid Bandit took over the Plutonianās mining operations, and most of their systemic criminal organizations as well in the span of a year while the Virelians had been focused on Venusās turf war.
FANTASY JUSTICE LEAGUE
Top Row:
šŖ¶Hawkman, Warrior of Thanagar
š½Martian Manhunter, Sorcerer Supreme
š¦Batman, The Dark Rogue
š¦øāāļøSuperman, Paragon of Justice
Bottom Row:
š¢Green Lantern (Simon Baz), Lantern-Pact Warlock
š¹Green Arrow, Archer of Loxley
āļøWonder Woman, Cleric of Truth
š±Aquaman, King of the Pirates
š¤ Cyborg, Man of Metal
ā”ļø The Flash, Lightning Monk
FAE APOCALYPSE
In this new and harsh world, many spend their time struggling to gain power and safety. Goblins however thrive in the fresh chaos
My part in a collab with @2p_figs@henry_the_brickman_mocs@minifigurebuilds and @zakar.ion ! Each of us has made a cyber apocalyptic fae of some sort, so make sure to follow them to see their parts!
ASTROMANCER ISSUE 4: Martian Mayhem
Featuring: The Martians, Galaxy Girl, Astromancer, Voidling
The Martian Gang have been raiding in Virelian territory, and itās time for Astromancer and his friends to put a stop to the colorful rogues. Little do they know, defeating the red and blue lackeys would lead to a larger, and much darker conspiracyā¦