Embark Studios

@embark.studios

A Stockholm-based games studio, on a mission to blur the line between playing and making.
Followers
42.1k
Following
8
Account Insight
Score
40.27%
Index
Health Rate
%
Users Ratio
5273:1
Weeks posts
1,917 1,713
4 years ago
Last week we revealed our first game, ARC Raiders. Link to trailer in bio!
2,787 1,144
4 years ago
👀
1,959 253
4 years ago
Meet Wasabi. A machine-taught AI-agent that learned to walk and react to its surroundings on its own — completely transforming our view on game animation in the process. Our AI-agent observes its own body and the world around it, and decides how to move its legs over the next few frames. If hit by objects, it reacts and attempts to balance and recover after impact, while moving forward towards its goal. Read more by hitting the link in our bio.
1,257 96
5 years ago
#blacklivesmatter
710 89
5 years ago
A year ago today, Embark was founded. We're already close to 90 people at the studio now, and are working on several projects that we can't wait to tell you more about! 🎂🍾🎉
869 60
6 years ago
We recently became a gold sponsor of the Blender Development Fund and will start to share some of the Blender tools we have developed with the community. Read more about why we love Blender by hitting the link in our bio. #blender #b3d
626 25
6 years ago
Plenty of people have asked about our unusual and old house, so we sat down with an architect to talk about what makes it so special. Hit the link in our bio to read more!
531 25
6 years ago
You may have noticed the 3D render of a woman wearing a space helmet that we use as a banner on our social channels. In our latest Medium post, our artist Esbjörn Nord explores how it was made. Hit the link in our bio to read more.
480 18
6 years ago
Our AI team is working on a physically-based system that uses reinforcement learning to create animations. These spider-robot walking animations were created without any manual input. As the animation system is physics-based, the 100-ton robot gets a heavier, more lumbering gait compared with the more nimble small robot.
524 36
6 years ago
Some new concepts! Read more about our latest progress by hitting the link in the bio.
664 27
6 years ago
For our second photogrammetry trip, a few us went to the rugged and beautiful landscapes of Iceland. We took 150,000 photos for 1072 scanned assets so that we can continue to expand our game world. Here's some behind-the-scenes footage.
545 16
6 years ago