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Diego Guerrero

@degepone

Diseño / Arquitectura @designmorphine MSc. CAD Y23/24 / Tutor @ucasagrande Tutor @lima.labs Educator
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Architectural Object N° 1: "Geob" Excavation, erosion and sectional substraction. Metallic insertions act as a scaffold, suggesting adaptation and occupation over time. Made in Houdini, rendered in Blender. #speculativearchitecture #experimentalarchitecture #architecturalrepresentation #digitalarchitecture #degepone
23 0
1 day ago
NSU is not a proposal for a building. It is a speculative framework that repositions architecture within a context of global instability and resource uncertainty. In a world where territory can no longer be secured, permanence becomes a constraint. Architecture must evolve into a system that moves, adapts, and negotiates its existence. This project does not resolve these conditions / it constructs a possible response. #SpeculativeArchitecture #ArchitecturalDrawing #degepone #DesignResearch #ArchitectureConcept
26 0
8 days ago
The interior is conceived as a series of interconnected micro-environments supporting human activity, production, and research. Rather than isolating occupants, the system positions humans as active participants within an operational framework. Living, working, and exploration coexist within a continuous spatial field, where architecture becomes both habitat and instrument. The structure does not contain life / it enables its expansion. #SpeculativeArchitecture #ArchitecturalDrawing #degepone #DesignResearch #ArchitectureConcept
27 0
15 days ago
The project operates as a continuous system structured around three processes: Habitation / Exploration / Extraction The hexapedal body enables displacement across unstable terrains, while integrated subsystems extend the architectural reach beyond the main structure. Deployed capsules function as autonomous extraction units, penetrating the ground, acquiring resources, and reintegrating into the host system. Architecture is no longer defined by enclosure, but by its capacity to act. #SpeculativeArchitecture #ArchitecturalDrawing #DesignResearch #ArchitectureConcept #degepone
34 7
22 days ago
Nomadic Infrastructures for Post-Territorial Survival (NSU / Nomadic Survival Unit) A mobile architectural system developed for conditions where permanence is no longer viable. As global conflict and environmental instability redefine the limits of inhabitation, architecture can no longer rely on fixed ground. This project proposes a nomadic infrastructure capable of displacement, adaptation, and resource acquisition / enabling life beyond static territory. #SpeculativeArchitecture #ArchitecturalDrawing #degepone #DesignResearch #ArchitectureConcept
48 0
29 days ago
Verano Paramétrico 2026 trae de regreso nuestro clásico y mejorado curso online “Rhinoceros 8 + Grasshopper + Cycles”, donde aprenderemos de cero a mil el arte del Modelado Paramétrico en Rhinoceros 8 y Grasshopper, y Renderizado con Cycles. Modelado Explícito, Modelado Topológico, Modelado SubD, Gestión Paramétrica, Panelizados, Texturizado & Renderizado. El Taller estará a cargo de @pedro.verodriguez , @blackredrobot y @degepone Temas: Modelado Explícito, Paramétrico & Renderizado Fechas: 3 Febrero - 26 Febrero Horario: Martes & Jueves 7:00 - 10:00pm (GMT-5) Duración: 8 Sesiones Horas: 24 Horas Aforo Maximo: 50 Alumnos MODO ONLINE Early Price (Hasta 17-Enero): S/.280.00 / US$75.00 Regular Price: (Desde 18-Enero): S/390.00 / US$105.00 Hay Descuentos por Inscripción en Grupo! Puedes revisarlo en nuestro Brochure y Highlight desde nuestra Bio. - Acceso a sesiones en vivo Zoom - Q&A en tiempo real - Grabaciones de sesiones vía Youtube Private - Soporte continuo en Classroom - Certificado de Participación Software: Rhinoceros 8, Grasshopper, Cycles (Blender) Registro: https://forms.gle/Tf1gWiXCWjpyRDQK7 Brochure: /file/d/1fBXyTVj97awu44xEN6rS83RX266F_hdT Contacto: +51 948 648 995 Gracias @camirojas1998 por las gráficas Copyright 2026 LIMALABS RUC:20612220451 #rhinoceros3d #grasshopper3d #design #architecture #parametricdesign
212 0
4 months ago
"Bleeding Colors" A series developed entirely in Photoshop as an exploration of color as atmosphere, distortion, and emotional residue. These compositions blur the boundary between architectural remnants, digital artifacts, and saturated gradients, allowing pigment to behave almost like fluid / leaking, dissolving, and staining the image field. Each frame is built through layered blends, masking, texture overlays, and chromatic interference, turning familiar urban and abstract forms into unstable visual conditions. Rather than describing space, the images compress it / flattening depth into noise, light, and color pressure. This project studies how color can act not only as surface but as structure, tension, and signal. 🎨 . . . #digitalillustration #PhotoshopArt #DigitalCollage #ColorStudy #degepone
34 1
5 months ago
field matter _ f/m This sequence of images documents a parametric workflow developed for @lima.labs , as part of a paid tutorial series on Rhino, Grasshopper and Blender. The process begins with a cloud of points, each reacting to a set of attractor rectangles that influence their spatial behavior. These attractors act as fields of force, generating directional swirls and complex interconnections between the points. The resulting network is then meshed using Cocoon, transforming the abstract relationships into a tangible, volumetric body. Subsequent stages refine the mesh through smoothing algorithms, creating a soft continuity between layers of geometry. The form transitions from chaos to coherence a study in how data-driven morphology can evoke organic depth. Finally, the model was imported into Blender, where material variation and lighting were applied using the Cycles render engine to reveal the tension between digital precision and physical tactility. 🪨 . . . #Grasshopper3D #Rhino3D #ParametricDesign #degepone #ComputationalDesign
31 0
5 months ago
aeroform shell _ a/f/s (rooted in “aer,” meaning air.) Developed in Rhino, the helmet’s geometry explores the intersection of airflow, structure, and form continuity. The outer shell was sculpted to optimize aerodynamic flow while maintaining an expressive geometric language that merges performance and identity. The inner membrane, created through Grasshopper, extends this logic into a parametric system _ a generative network simulating air passage and material porosity. This same structure becomes both the visual and conceptual backdrop of the project, blurring the boundary between object and environment. Rendered in Blender using the Cycles engine, the final study focuses on depth, gloss contrast, and material coherence _ translating technical precision into tactile expression. ⛑️ . . . #degepone #ProductDesign #ParametricDesign #Rhino3D #Blender3D
25 0
5 months ago
adaptive performance unit (LUME) _ a/p/u (rooted in “lumen,” meaning light.) The design process began in Rhino, where the primary geometry was modeled and refined to define the shoe’s proportion, silhouette, and structure. Once the overall form was established, Grasshopper was used to generate the patterned components _ allowing precise control over their scale, density, and spatial distribution across the surface. This parametric stage enabled local adjustments while maintaining continuity between the outer shell, sole geometry, and patterned transitions. Each iteration informed the next through real-time manipulation of pattern logic and curvature. The final assembly was then imported into Blender, where materials and lighting were developed under the Cycles engine. Emphasis was placed on communicating texture depth, reflectivity variation, and the performance_lifestyle duality embedded in the design language. Thanks to Pavlina Vardoulaki (@paolavardi ) for assisting in the process development. Note: LUME is a speculative design exercise based on a reinterpretation of the Nike Air Max silhouette. I am not affiliated with or endorsed by Nike. 👟 . . . #FootwearDesign #ProductDesign #ParametricDesign #Rhino3D #Grasshopper3D #SneakerConcept #DigitalPrototyping #CyclesRender #DesignExploration #PerformanceDesign #MaterialStudy #IndustrialDesign #degepone
24 0
6 months ago
adaptive performance unit (LUME) _ a/p/u (rooted in “lumen,” meaning light.) Developed as a study on the intersection between performance and lifestyle design, the a/p/u sneaker explores how color, geometry, and material layering can define motion. The silhouette blends structural precision with soft transitions _ an engineered balance between speed and stability. Each component was modeled and refined in Rhino, with Grasshopper driving parametric surface logic and detailing. The final composition was rendered in Cycles, emphasizing contrast between matte and reflective finishes. MATERIAL SYSTEMS: / Upper shell: micro-textured elastomer mesh with dynamic tension response // Support panels: injection-molded polymer blend with tonal gradient coating /// Midsole: reactive foam compound / compression mapped for kinetic zones //// Outsole: dual-density rubber lattice with circular traction pattern \/ Lacing system: anodized eyelets / tensile cord integration This first part focuses on the evolution of form — how parametric tools inform ergonomics, and how performance logic can coexist with everyday aesthetics. Special thanks to Pavlina Vardoulaki (@paolavardi ) for her guidance and collaboration in developing the modeling process. Note: This project is a speculative design study based on the Nike Air Max. It is not an official Nike product, and this project has no affiliation with the brand. 👟 . . . #FootwearDesign #ProductDesign #ParametricDesign #Rhino3D #Grasshopper3D #SneakerConcept #DigitalPrototyping #CyclesRender #DesignExploration #PerformanceDesign #MaterialStudy #IndustrialDesign #degepone
25 0
6 months ago
“velo _ visual/aid” Designed as an exploration of continuity, velo reduces the headset to its essential gestures — a seamless flow of form, texture, and restraint. Each curve transitions into the next without interruption, shaping an object that feels carved from a single volume. Developed in Rhino, with Grasshopper driving the parametric texture of the front panel, the study focuses on how surface rhythm can merge structure and breathability. The result is an object where every line serves both ergonomics and aesthetic coherence — an experiment in how industrial design can feel tactile, soft, and engineered at once. 🥽 . . . #ProductDesign #IndustrialDesign #ConceptDesign #DigitalPrototyping #Rhino3D #Grasshopper3D #DesignExploration #SurfaceDesign #MaterialContinuity #FormStudy #ProductVisualization #Blender3D #ContemporaryDesign #degepone
21 0
6 months ago