>> Looking back at CM_01
It's been a month since our inaugural exhibition at Espace Loüable, curated by Riad El Mahmoudy. We are grateful for those of you who visited the space and immersed themselves in the proposed machine-centric collection of artworks.
Illiez
Telomatic (2022)
Electronics, silicone, software, CCTV camera, CRT TV
@illeyai
Documentation
William Sabourin
@williamsabourin_
Visit to access photos captured by Telomatic:
>> https://hybrid.concordia.ca/i_planch/telomatic/upload/
Thank you for coming to Composant Machinal's inaugural exhibition
New opportunities coming soon
Connor MacKinnon
Algorithmic Tools, 2023
Urethane resin, found objects, rubberized sealant
@c_mackinnon
Documentation
William Sabourin
@williamsabourin_
Last day to see the exhibition ⏰
Open from 11am to 3pm at 3524 Rue Saint Jacques
Javier de Azkue
The Automatic Film, 2024
Slide projectors, slide films, computer, camera, Arduino, electronics
@javierdeazkue
Documentation:
William Bobby Sabourin
@williamsabourin_
Join us at the finissage today Saturday July 6th until 8pm at 3524 Rue Saint Jacques
Last chance to see the exhibition is tomorrow Sunday July 7th from 11am to 3pm
Alex Cho
Wiimote Rebirth, 2024
Wii remote, Macbook, Wekinator, Max/MSP
@itsalexchoo
Documentation:
William Bobby Sabourin
@williamsabourin_
>> CM_01 is proud to announce its closing event
>> Saturday July 6th _ 2pm to 8pm
>> Daytime dark & industrial ambient show
>> Observe the works of the exhibiting artists as the space fills up with entrancing sounds brought to you by a lineup of talented musicians and DJs
@amselysen@alexandrenuance@ciber1a@simm.tal@lenoyuwuxd
>> 3524 Rue Saint Jacques
>> 10$ at door
>> !!BYOB!!
poster by @feliciediaz
>> CM_01 presents Illiez
Illiez is a transdisciplinary bricoleur currently exploring multimedia creation as a means to shed light on the alterity and alienation that can arise from intersubjective experience. Anchored by backgrounds in neuropsychiatry as well as new media art and subjected to the gravitational pull of poetry and technique, outcomes of this research are usually situated at a shifting barycenter of electronic, sculptural, computational, biological, audiovisual and performance arts.
The body – whether physical object or conceptual framework – often serves as a starting point for these explorations, which consider intersubjectivity through the lens of dematerialization in contemporary virtualized landscapes and seek solutions in post-digital re-embodiment.
Exhibiting "Telomatic" at CM_01 from 07_03 to 07_07
Vernissage: 07_03 @ 5pm
>> CM_01 presents Maxime Perreault
Maxime Perreault is an emerging multimedia digital artist from Quebec City and now based in Tiohtiá:ke (also known as Montreal). As of April 2024, he holds a Bachelor of Fine Arts specialized in Computation Arts from Concordia University. Rooted in queer theory and influenced by his own personal experiences as a queer subject, Maxi’s work speaks of identity, embodiment, and visibility. Throughout his life, Maxime has been learning about 3D animation, programming, and creative technologies, allowing him to produce artwork ranging from illustrations, animations, and interactive installations. In parallel, from 2021 onwards, Maxime Tiohtiá:ke has been working as a tattoo artist under the alias of hd.maxi.
Exhibiting "Glitch Armor" at CM_01 from 07_03 to 07_07
Vernissage: 07_03 @ 5pm
>> CM_01 presents Javier de Azkue
Javier de Azkue is an audiovisual designer and creative coder from Argentina whose work centers on technological obsolescence, remix culture and found footage, working with different hybrid mediums such as film and sound, 3D animation, custom software and electronics.
Exhibiting "The Automatic Film" at CM_01 from 07_03 to 07_07
Vernissage: 07_03 @ 5pm
>> CM_01 presents Connor MacKinnon
Connor MacKinnon is a Canadian sculpture artist living and working in Kelowna, BC. His artistic practice is one of imagination, potential, and questioning. Examining the unique qualities in objects as specific markers of material culture, his work explores the physical and conceptual reconstruction of objects. Using generative algorithmic 3D modeling and computer-aided manufacturing his curiosity exists at the lines, points, and planes in which a reconstruction of an object’s qualities no longer recreates and instead constructs a new thing with new relationships to utility, aesthetics, ubiquity, and recognition. MacKinnon received an Advanced Diploma in Fine Arts from Fanshawe College, a Bachelor of Fine Art from the Nova Scotia College of Art and Design, and a Master of Fine Art from the University of Victoria with his thesis exhibition Historical Fictions (2022). More recently, MacKinnon has focused his artistic examinations on the role of the artist as creator of computer-generated content participating in Ukai Projects' inaugural Carnival of Algorithmic Culture and a recent solo exhibition CGish (2023) at the Alternator Centre for Contemporary Art. Alongside his artistic practice MacKinnon is a studio technician for UBC Okanagan’s department of Creative Studies supporting metalworking and digital fabrication.
Exhibiting "Algorithmic Tools" at CM_01 from 07_03 to 07_07
Vernissage: 07_03 @ 5pm
>> CM_01 presents Marie-Ann LaRoche
Marie-Ann’s artistic practice is focused on ideas of loneliness, liminal spaces, and personal relationships. She has a multidisciplinary practice, using mediums such as painting, video, programming, installation and electronic arts. Within the realm of painting, she works in realism, using oil paint to recreate flash photography and cursed images from her personal archives into mysterious scenes and lonely portraits. In digital mediums, she is interested in making her work alive and interactive. With technology and digital culture at the forefront of her work, she blends queerness, neurodivergency, femininity and her deep love of cats into works of art that are not afraid to be weird and cute at the same time. She often uses humour and playfulness to make her work and the topics it examines more accessible and engaging to the viewer. Lately, she has been creating enchanting stories from the alien point of view of inanimate objects.
Exhibiting "Hello, World! :3" at CM_01 from 07_03 to 07_07
Vernissage: 07_03 @ 5pm
>> CM_01 presents Alex Cho
Alex Cho (he/him) is a computation art student at Concordia University. His practice primarily involves engaging with digital spaces through the affordances of 3D software and interactive machine learning. These tools are central to Cho’s methodology as they open up horizons for play, iteration, and experimentation. Most of Cho’s concepts emerge serendipitously. Therefore, mistakes and glitches benefit the overall framework of a project. Cho’s work usually delves into themes of observing human behaviour, exploring bodies, and bridging the gap between the virtual and real world. Cho has most recently screened his work “Routine” at Concordia’s Art Matters Festival.
Exhibiting "Wiimote Rebirth" at CM_01 from 07_03 to 07_07
Vernissage: 07_03 @ 5pm
>> Composant Machinal is pleased to announce CM_01, its inaugural group exhibition.
>> July 03_July 07
>> Vernissage July 03_5pm
>> 3524 Rue Saint Jacques, Montréal, QC H4C 1H2
>> CM_01 unveils a collection of technological installations, videos, and sculptures that intricately weave human traits into machines. Six featured artists present a study of intimacy in the digital age, revealing a plane of uneasiness, as our dependencies on the technologies that shape our lives become clear, and our physicality is rendered obsolete.
>> With
@itsalexchoo@c_mackinnon@illeyai@javierdeazkue@partypoisonedrobot@hd.maxi
>> Graphic Design
@feliciediaz
>> Curation
@vrvadv
>> Participation
@aphex.redditor@bebe_crotte