Hey everyone!
At the end of last year I had the opportunity to make the launch trailer for our game Whisker Squadron: Survivor.
A year ago, a super talented company @dcellgames made the early access animated trailer for this game and I remember feeling very conflicted. I was in awe of them and what they made, but at the same time I was frustrated and sad that I didn’t get to participate as much as I wanted to in it. In short, professional FOMO.
At the time my health was still precarious, and I didn’t believe I was smart enough or had the creative intuition to be an animator.
This trailer was borne out of my slow trudge towards building self confidence as an artist and accepting that nothing I make will ever be perfect and that’s okay, even essential. This wouldn’t have been possible without the stalwart support of my boss, Aaron. At every step along the way, he encouraged me and allowed me to push myself further with this project. There were so many days where I thought, “nahhhhh there is no fucking way I can finish this thing on time.” The trust Aaron had in me kinda gaslit me into thinking I’ll be alright. Also he paid me well, more than I thought I deserved, so that pushed me to try even harder to make something that matched my compensation.
As an artist, I am resigned to never feel satisfied with what I make. This project is a time capsule of who I was when I made this and a reflection of all my shortcomings and my resilience as a creative (not to be up myself or whatever). I look back at this and I think, “wow, these drawings are kinda shit, you need to learn what a face looks like” but also “wow, you can do anything if you put your mind to it*”
*If you have the support of a wonderful boss like Aaron - really, I can’t emphasise this enough.
A little more in the comments I’ve run out of space 🙂↕️
Hallo posting here too; just putting out some feelers - most(?) of you know I have chronic rsi and so, I drew this lady with eye tracking and voice recognition (no hands, keyboard, mouse/drawing tablet). I’m curious if anyone would be interested in
1) commissioning me to draw something (it doesn’t have to be midsommar-esque) with this method
2) seeing an explanation on how I do this
Oh hello sorry for the spam! I’ve been very scared of posting works that aren’t coloured, because they felt unfinished to me. But that’s silly, so whatevaaaaa
This is a girl that’s been living in my head but I never gave her a proper name. I’ve been calling her orange cat, so I decided to name her Juzi (橘子)which means mandarin 🍊…in mandarin 🇨🇳.
I want to animate her someday so I made this pose sheet. I’m working on her facial expression sheet now and I’ll be posting that soon, so stay tuned!!
#characterdesign #sketch
Hello here’s a diary entry:
There are a lot of things I want to do and be good at.
For the past 5 years I’ve been a generalist at a game studio so I was just required to be “ok” at a bunch of stuff, but that means I never felt that I truly excelled at anything.
I like drawing, I want to tell stories, but also 3D stuff seems cool, technical and in demand so I’ll try to keep up with that, and also yeah 2D animation, you want to get good at that, so learn to draw anatomy, but not just humans, all sorts of animals, also UI design, game engines, you should learn sooome coding, also you should read A LOT blah blah blah.
Last time I tried to take on too much stuff I messed up my arm real bad and tbh my mental health too nah I’m not doing that again. Anyways all this to say, I’m going to focus on animating this year. I want a job in animating. I want to be good at it. I hope I stick to it, and yeah also pay my rent too that’s the dream.
#mario #animation #indieanimation #peach #luigi #bowzer #toad
好好学习天天向上
This is a character I made and her name is Xiao Yue (小月it means little moon)
I haven’t made a character in a very long time (I’m bashful don’t look at me)
Anyways she’s very fun to draw!
This was a quick painting
LEARNING ANATOMY HAS MADE ME MORE CONFIDENT DRAWING!! Gonna keep going 💪