🚨New Workshop Alert: AI City Urban Design in Grasshopper & ComfyUI!
Come and join us to explore designing an urban city using AI, Grasshopper, and ComfyUI, from concept to final visuals.
💬Seats are limited, so don’t miss out. To register now and step into the future of design ideation, just comment “Join” and we’ll send you the access link.
✨Led by Senior Architect and Computational Designer Albert Sumin (@aliksumin_cd ), the workshop introduces current trends in the use of generative AI in architectural design and answers the questions: why use AI, and what tools can be utilized to create a complex project based on a concept formulated with AI?
We will explore how a deep understanding of tools enables freedom in solving architectural problems and develop a concept for a whole city using 3D tools such as Rhino and Grasshopper, along with AI instruments.
📑 Topic: AI City Urban Design in Grasshopper & ComfyUI
📅 Date: May 23, 24, 30, 31, 2026
🕓 Time: 14:00 – 18:00 GMT
🧑🏼🎓 Total Seats: 50 seats
🛒 15% Discount for Digital Members
#Rhinoceros3D #Grasshopper3D #ComfyUI #GoogleFlow #Ladybug
Project Type: Playgrounds
Design: Albert Sumin and Irina Sorokina
Tools: #grasshopper #rhino #comfyui
Each playground is designed like a laboratory: a minimum of predefined “correct” actions, and a maximum of opportunities to assemble, rebuild, experiment, make mistakes, and improve.
Construction Site
- A set of real tools (safety-adapted): hammers, saws, clamps, ropes, hand drills—everything that makes construction feel real.
- The “build/tear down” principle: projects aren’t set in stone but go through cycles. That’s the value: not the object, but the process, iteration, and teamwork.
- Social layer: children negotiate, assign roles, defend ideas, and experiment with leadership and cooperation.
Water Play Area:
- Rafts and water “duels”: two platforms equipped with stationary hand-operated water jets/pumps.
- Water as a building block: hand pumps, wooden gutters, sluices, simple “water systems”—the ability to change the direction of water jets, create mini-channels, and launch “boats.”
Project Type: Playgrounds
Design: Albert Sumin and Irina Sorokina
Tools: #grasshopper #rhino #comfyui
Each playground is designed like a laboratory: a minimum of predefined “correct” actions, and a maximum of opportunities to assemble, rebuild, experiment, make mistakes, and improve.
Winter playground
- Excavator as a symbol of environmental control: a children’s (play) excavator for moving snow sets the scale of a “real construction site.”
- Molds for snow bricks: children make a module and assemble a structure from it—literally mastering the logic of masonry, stability, arches…
Project Type: Playgrounds
Design: Albert Sumin and Irina Sorokina
Tools: #grasshopper #rhino #comfyui
Each playground is designed like a laboratory: a minimum of predefined “correct” actions, and a maximum of opportunities to assemble, rebuild, experiment, make mistakes, and improve.
Archaeological Excavations
- An “excavation” system with layers of sand and soil, walkways, and rope barriers, so the site feels like a real expedition. Large “bones” and skeletal fragments are embedded in the landscape as artifacts, some of which can be discovered, cleaned, and assembled into a composition.
another part of the same project
project type: factory/logistic center
architects: Albert Sumin, Irina Sorokina
tools: Rhino+Grasshopper, Revit, ComfyUI, Gemini, Google Flow
another part of the same project
project type: factory/logistic center
architects: Albert Sumin, Irina Sorokina
tools: Rhino+Grasshopper, Revit, ComfyUI, Gemini, Google Flow
another part of the same project
project type: factory/logistic center
architects: Albert Sumin, Irina Sorokina
tools: Rhino+Grasshopper, Revit, ComfyUI, Gemini, Google Flow